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nicolasgfx
GitHub 创作者资料

nicolasgfx

按仓库查看 1 个 GitHub 仓库中的 9 个已收集 skills。

已收集 skills
9
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1
更新
2026-04-17
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按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

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仓库与代表性 skills

code-quality
软件质量保证分析师与测试员

C++ code quality standards: style, naming, comments, structure, brevity. Use when: writing new C/C++/CUDA code, reviewing style, refactoring for readability, cleaning up comments, or enforcing project conventions. Applies to all .cpp, .h, .cu, .cuh files.

2026-04-17
orchestrator
软件开发工程师

Multi-stage pipeline orchestration using 3 executables (ppt_analyze → photon_tracer → ppt_diagnose). Use when: wiring the analyze→render→diagnose pipeline, setting up preview or production rendering, coordinating skill invocation order, configuring render parameters, or debugging stage-to-stage data flow.

2026-04-17
post-processing
软件开发工程师

GPU post-processing pipeline inside photon_tracer: firefly filter (median+MAD), bloom (mip-chain Gaussian), tonemap (ACES+sRGB gamma), OptiX denoiser. Use when: fixing firefly artifacts, tuning bloom thresholds, adjusting tonemapping, debugging output corruption, integrating OptiX denoiser, or optimizing post-FX performance.

2026-04-17
quality
软件开发工程师

Image quality analysis, artifact detection, convergence diagnostics, noise decomposition, and parameter corrections. Use when: diagnosing image quality problems, running ppt_diagnose, analyzing convergence, identifying bottlenecks, tuning render parameters via feedback, or comparing A/B renders.

2026-04-17
renderer
软件开发工程师

GPU render pipeline internals. Use when: modifying renderer source code, fixing material/intersection/energy bugs, or debugging noise/fireflies in implementation. NOT for simply running the executable (use orchestrator skill).

2026-04-17
scene-analysis
软件开发工程师

Scene loading, PBRT/OBJ parsing, material mapping, scene classification, and auto-tuning parameter recommendation. Use when: loading scenes, fixing parsing bugs, adjusting scene classification, tuning emitter detection, modifying SceneProfile, or running ppt_analyze for pre-render analysis.

2026-04-17
scene-editor
软件开发工程师

Interactive scene editing and manipulation. Use when: modifying scenes in the editor, adding/removing objects, adjusting materials interactively, or debugging scene construction.

2026-04-17
test-harness
软件质量保证分析师与测试员

Convergence regression testing, reference comparison, statistical validation, and cross-stage test orchestration. Use when: writing tests for any pipeline stage, setting up convergence baselines, running furnace/reciprocity/chi-squared tests, validating render quality against reference images, creating mock test scenes, or tracking test coverage across the pipeline.

2026-04-17
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