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durable-objects
Build/review Cloudflare Durable Objects — stateful coordination, RPC, SQLite, alarms, WebSockets, wrangler config, Vitest. Retrieval-first.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Build/review Cloudflare Durable Objects — stateful coordination, RPC, SQLite, alarms, WebSockets, wrangler config, Vitest. Retrieval-first.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
SDD-mode PR-boundary review policy for Pi. The root launches visible reviewer lanes, publishes triage, ends the turn for acknowledgement, then fixes in a separate follow-up. Review is independent of CI.
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
Create a pull request with review, REQ backlinks, push, and CI handoff.
Verify a deployed UI in a browser for interaction, mobile layout, and visuals.
Workflow for /sdd clean — rescuing a rotted spec. Mode-aware behaviors (interactive/auto/unleashed), safety nets, what gets cleaned (incl. per-AC @impl AND @test anchor backfill at parity, gated by enforce_tdd), JUDGMENT auto-resolution rules. Invoked when /sdd clean runs. Requires the spec-driven-development skill for REQ format and Status semantics, and the spec-enforce skill family for the detection mechanics.
| name | durable-objects |
| description | Build/review Cloudflare Durable Objects — stateful coordination, RPC, SQLite, alarms, WebSockets, wrangler config, Vitest. Retrieval-first. |
Build stateful, coordinated applications on Cloudflare's edge using Durable Objects.
Your knowledge of Durable Objects APIs and configuration may be outdated. Prefer retrieval over pre-training for any Durable Objects task.
Fetch the relevant doc page when implementing features.
@cloudflare/vitest-pool-workers./references/rules.md - Core rules, storage, concurrency, RPC, alarms./references/testing.md - Vitest setup, unit/integration tests, alarm testing./references/workers.md - Workers handlers, types, wrangler config, observabilitySearch: blockConcurrencyWhile, idFromName, getByName, setAlarm, sql.exec
| Need | Example |
|---|---|
| Coordination | Chat rooms, multiplayer games, collaborative docs |
| Strong consistency | Inventory, booking systems, turn-based games |
| Per-entity storage | Multi-tenant SaaS, per-user data |
| Persistent connections | WebSockets, real-time notifications |
| Scheduled work per entity | Subscription renewals, game timeouts |
// wrangler.jsonc
{
"durable_objects": {
"bindings": [{ "name": "MY_DO", "class_name": "MyDurableObject" }]
},
"migrations": [{ "tag": "v1", "new_sqlite_classes": ["MyDurableObject"] }]
}
import { DurableObject } from "cloudflare:workers";
export interface Env {
MY_DO: DurableObjectNamespace<MyDurableObject>;
}
export class MyDurableObject extends DurableObject<Env> {
constructor(ctx: DurableObjectState, env: Env) {
super(ctx, env);
ctx.blockConcurrencyWhile(async () => {
this.ctx.storage.sql.exec(`
CREATE TABLE IF NOT EXISTS items (
id INTEGER PRIMARY KEY AUTOINCREMENT,
data TEXT NOT NULL
)
`);
});
}
async addItem(data: string): Promise<number> {
const result = this.ctx.storage.sql.exec<{ id: number }>(
"INSERT INTO items (data) VALUES (?) RETURNING id",
data
);
return result.one().id;
}
}
export default {
async fetch(request: Request, env: Env): Promise<Response> {
const stub = env.MY_DO.getByName("my-instance");
const id = await stub.addItem("hello");
return Response.json({ id });
},
};
getByName() for deterministic routing - Same input = same DO instancenew_sqlite_classes in migrationsblockConcurrencyWhile() for schema setup onlysetAlarm() replaces any existing alarmblockConcurrencyWhile() on every request (kills throughput)await between related storage writes (breaks atomicity)blockConcurrencyWhile() across fetch() or external I/O// Deterministic - preferred for most cases
const stub = env.MY_DO.getByName("room-123");
// From existing ID string
const id = env.MY_DO.idFromString(storedIdString);
const stub = env.MY_DO.get(id);
// New unique ID - store mapping externally
const id = env.MY_DO.newUniqueId();
const stub = env.MY_DO.get(id);
// SQL (synchronous, recommended)
this.ctx.storage.sql.exec("INSERT INTO t (c) VALUES (?)", value);
const rows = this.ctx.storage.sql.exec<Row>("SELECT * FROM t").toArray();
// KV (async)
await this.ctx.storage.put("key", value);
const val = await this.ctx.storage.get<Type>("key");
// Schedule (replaces existing)
await this.ctx.storage.setAlarm(Date.now() + 60_000);
// Handler
async alarm(): Promise<void> {
// Process scheduled work
// Optionally reschedule: await this.ctx.storage.setAlarm(...)
}
// Cancel
await this.ctx.storage.deleteAlarm();
import { env } from "cloudflare:test";
import { describe, it, expect } from "vitest";
describe("MyDO", () => {
it("should work", async () => {
const stub = env.MY_DO.getByName("test");
const result = await stub.addItem("test");
expect(result).toBe(1);
});
});