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GitHub 仓库

yeticlaw-studio

yeticlaw-studio 收录了来自 ntreadway 的 51 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
51
Stars
4
更新
2026-04-15
Forks
0
职业覆盖
10 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

image-gen
特效艺术家和动画师

Generate images using Gemini. Use for concept art, icons, sprites, textures, backgrounds, character art.

2026-04-15
art-director
艺术总监

Visual style guide, art briefs and Unity asset review specifications

2026-04-07
art-director
艺术总监

Visual style guide, art briefs and Unity asset review specifications

2026-04-07
ai-programmer
软件开发工程师

Unity C# enemy AI, behavior trees and NavMesh pathfinding code generation

2026-04-04
concept-writer
作家与作者

Writes a punchy 2-sentence game concept summary

2026-04-04
creative-director
艺术总监

Creative vision, tone, aesthetic decisions and MDA review for game projects

2026-04-04
engine-programmer
软件开发工程师

Unity C# core infrastructure, save systems and Addressables code generation

2026-04-04
game-designer
特效艺术家和动画师

Game mechanics design, GDD writing and MDA framework analysis

2026-04-04
gameplay-programmer
软件开发工程师

Unity C# player mechanics, movement and combat code generation

2026-04-04
level-designer
特效艺术家和动画师

Level layouts, player flow, pacing and encounter design

2026-04-04
mechanics-designer
特效艺术家和动画师

Generates core gameplay mechanics for a game concept

2026-04-04
meshy
软件开发工程师

Meshy.ai API wrapper for 3D model generation — only executes after asset-approver approval

2026-04-04
narrative-director
制片人和导演

Story structure, character arcs and narrative design documentation

2026-04-04
producer
项目管理专家

Game brief creation, sprint planning and cross-department coordination

2026-04-04
qa-tester
软件质量保证分析师与测试员

Test plans, bug reports and regression checklists for game features

2026-04-04
sound-designer
录音工程技术员

Audio identity, FMOD event design and adaptive music system planning

2026-04-04
style-writer
特效艺术家和动画师

Defines the visual style and aesthetic for a game

2026-04-04
systems-designer
特效艺术家和动画师

Data-driven economy, progression and interconnected game systems design

2026-04-04
technical-artist
软件开发工程师

Unity shaders, VFX Graph and asset import pipeline code generation

2026-04-04
technical-director
软件开发工程师

Unity C# architecture decisions, coding standards and technical review (code-gen)

2026-04-04
threejs-dev
软件开发工程师

TypeScript Three.js game developer and asset orchestrator for VIVERSE WebGL platform

2026-04-04
ui-programmer
软件开发工程师

Unity UI Toolkit, HUD, menus and accessibility code generation

2026-04-04
unity-specialist
软件开发工程师

Deep Unity expertise for packages, editor scripting and render pipeline issues

2026-04-04
world-builder
作家与作者特效艺术家和动画师

Game world lore, factions, geography and world bible documentation

2026-04-04
writer
作家与作者

Game dialogue, UI copy, item descriptions and character voice writing

2026-04-04
threejs-dev
软件开发工程师

Three.js game builder for YetiClaw Pi. Generates a game-config.json that plugs into a pre-built engine template. Selects the best matching template for the game genre, or builds a minimal custom one if no template fits. Use for any /threejsdev task.

2026-04-04
ai-programmer
软件开发工程师

Unity C# enemy AI, behavior trees and NavMesh pathfinding code generation

2026-03-31
asset-approver
软件开发工程师

Budget gate for Nano Banana 2 and Meshy API calls — requires explicit human approval before any paid generation

2026-03-31
concept-writer
作家与作者

Writes a punchy 2-sentence game concept summary

2026-03-31
creative-director
艺术总监

Creative vision, tone, aesthetic decisions and MDA review for game projects

2026-03-31
email-writer
服务销售代表(广告、保险、金融服务和旅游除外)

Outreach emails for game dev, AI integration and AI app development clients

2026-03-31
engine-programmer
软件开发工程师

Unity C# core infrastructure, save systems and Addressables code generation

2026-03-31
game-designer
平面设计师

Game mechanics design, GDD writing and MDA framework analysis

2026-03-31
gameplay-programmer
软件开发工程师

Unity C# player mechanics, movement and combat code generation

2026-03-31
level-designer
平面设计师

Level layouts, player flow, pacing and encounter design

2026-03-31
mechanics-designer
特效艺术家和动画师

Generates core gameplay mechanics for a game concept

2026-03-31
meshy
软件开发工程师

Meshy.ai API wrapper for 3D model generation — only executes after asset-approver approval

2026-03-31
narrative-director
作家与作者

Story structure, character arcs and narrative design documentation

2026-03-31
producer
项目管理专家

Game brief creation, sprint planning and cross-department coordination

2026-03-31
qa-tester
软件质量保证分析师与测试员

Test plans, bug reports and regression checklists for game features

2026-03-31
当前展示该仓库 Top 40 / 51 个已收集 skills。