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code-review
Review TypeScript/wrapper code. Use on PR or when user asks for code review.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Review TypeScript/wrapper code. Use on PR or when user asks for code review.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
| name | code-review |
| description | Review TypeScript/wrapper code. Use on PR or when user asks for code review. |
When to use: PR review request, phrases like “review this”, “check code”, “look at this code”.
Project context: octarine-wrapper is a TS SDK for Dota 2 (Octarine). Code lives in wrapper/, app logic in internal/, assets in scripts_files/, polyfills in prototypes/. Important: file naming (item_*.ts, modifier_*.ts, hero folders in Abilities), types from octarine.d.ts / octarine-core.d.ts, using readFile/tryFindFile for scripts_files/, and prototypes/ imports when needed.
What to check
wrapper/Objects/Abilities/<Owner>/ (PascalCase folder by hero/unit, or Base), items in wrapper/Objects/Items/, modifiers in wrapper/Objects/Modifiers/ (Abilities|Items|Base|Runes|Buildings).scripts_files/ and paths from scripts).Response format
Compose commit message from diff using Conventional Commits. Use when user asks for commit message or staged changes.
Conventions and layout for octarine-wrapper (TS SDK for Dota 2). Use when editing code, adding abilities/items/modifiers, or working with prototypes/scripts_files.