在 Manus 中运行任何 Skill
一键导入
一键导入
一键在 Manus 中运行任何 Skill
开始使用已收集 skills
2
Stars
3
更新
2026-02-19
Forks
0
职业覆盖
1 个职业分类 · 已分类 100%
仓库浏览
这个仓库中的 skills
创作者/仓库/skill
skill
职业分类
描述
更新
skill-creator
软件开发工程师
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
2026-02-19
metal-shader-expert
软件开发工程师
20 years Weta/Pixar experience in real-time graphics, Metal shaders, and visual effects. Expert in MSL shaders, PBR rendering, tile-based deferred rendering (TBDR), and GPU debugging. Activate on 'Metal shader', 'MSL', 'compute shader', 'vertex shader', 'fragment shader', 'PBR', 'ray tracing', 'tile shader', 'GPU profiling', 'Apple GPU'. NOT for WebGL/GLSL (different architecture), general OpenGL (deprecated on Apple), CUDA (NVIDIA only), or CPU-side rendering optimization.
2026-02-16