| name | header-optimization |
| description | This skill should be used when the user asks to "optimize header files", "reduce header dependencies", "优化头文件", "减少头文件依赖", "analyze compilation efficiency", "分析编译效率", or mentions test_header.cpp analysis. This skill optimizes C++ header file compilation efficiency through systematic refactoring. |
| version | 1.0.0 |
Header File Optimization for ACE Engine
Optimize C++ header file compilation efficiency in ace_engine through systematic dependency reduction and implementation restructuring. This skill focuses on reducing compilation time and memory footprint by minimizing header dependencies and moving implementations out of headers.
When to Use This Skill
Invoke this skill when:
- Optimizing specific header files for compilation efficiency
- Working with test_header.cpp to analyze header dependencies
- Reducing header file dependencies in ace_engine
- Analyzing compilation performance of specific headers
- User specifies "只分析不进行修改" (analysis only, no modifications)
Key Rules
Follow these critical constraints during optimization:
- Preserve business logic - Only modify structure, not functionality
- Minimize file creation - Edit current header/cpp directly, only create new files for header splitting scenarios
- Limit scope - Only perform work defined in key steps, do not expand modification scope
- Standalone compilation - Use compile-analysis skill for individual file compilation verification, never full build
- test_header.cpp is read-only - Never modify test_header.cpp; it only serves for dependency statistics
Optimization Workflow
Step 1: Analyze Input and Mode
Determine the optimization target and mode:
- If input is a header file (
.h): Optimize that header directly
- If input is
test_header.cpp: Extract the header file from its content and optimize that header
- Check if user specified "只分析不进行修改" (analysis only mode)
In analysis-only mode:
- Perform all analysis steps
- Generate optimization recommendations
- Do NOT modify any files
- Present findings and suggested changes for user approval
Step 2: Move Inline Implementations to CPP
Objective: Move all method implementations longer than 3 lines from header to cpp file.
Procedure:
- Read the target header file
- Identify all methods (including static methods) with implementations exceeding 3 lines
- If corresponding cpp file does not exist, create it
- Move method implementations to cpp file
- Keep only declarations in header file
- For template methods, see Step 6
What counts as 3 lines:
int GetValue() const { return value_; }
void ProcessData() {
auto result = Calculate();
Validate(result);
cache_.Store(result);
}
Exception: Simple getters/setters that are one-liners typically remain in headers for performance.
Step 3: Remove Unnecessary Header Includes
Objective: Eliminate unused header dependencies.
Procedure:
- List all
#include directives in the header file
- For each included header, verify if it's actually used:
- Search for types from that header in the file
- Check if member variables, function parameters, or return types use those types
- Verify base class inheritance
- Remove includes that have no actual usage
- Document removal reasons in analysis report
Example:
#include "base/memory/ace_type.h"
#include "core/components/common/layout.h"
#include "core/pipeline/base/element.h"
#include "base/memory/ace_type.h"
#include "core/components/common/layout.h"
Step 4: Convert Includes to Forward Declarations
Objective: Replace full header includes with forward declarations wherever possible.
Procedure:
- For each remaining header include, analyze what's needed from it:
- Type names only (pointers, references, function parameters)
- Type definitions (complete class definition needed)
- Static constants or enums
- Convert to forward declaration when only type name is needed:
#include "core/components_ng/base/frame_node.h"
namespace OHOS::Ace::NG {
class FrameNode;
}
- Keep full include only when:
- Inheriting from the class
- Class has member variables of that type
- Template instantiation requires complete definition
- Accessing static constants or inline methods
Forward Declaration Template:
namespace OHOS::Ace {
namespace NG {
class FrameNode;
class UINode;
}
}
Step 4.1: Advanced Forward Declaration Scenarios
IMPORTANT: This section contains advanced forward declaration patterns based on real optimization cases in ace_engine.
Scenario 1: Smart Pointer Template Parameters (RefPtr/WeakPtr)
When to use forward declaration:
- Type is only used as template parameter for
RefPtr<T> or WeakPtr<T>
- Type is used as member variable with smart pointer
- Type is used as function parameter/return value with smart pointer
Rule: Smart pointer templates (RefPtr, WeakPtr, std::unique_ptr, std::shared_ptr) do NOT require complete type definition in header files.
Example - Before Optimization:
#include "core/components_ng/gestures/recognizers/click_recognizer.h"
class ClickEventActuator {
private:
RefPtr<ClickRecognizer> clickRecognizer_;
const RefPtr<ClickRecognizer>& GetClickRecognizer();
};
Example - After Optimization:
namespace OHOS::Ace::NG {
class ClickRecognizer;
}
class ClickEventActuator {
private:
RefPtr<ClickRecognizer> clickRecognizer_;
};
#include "core/components_ng/gestures/recognizers/click_recognizer.h"
const RefPtr<ClickRecognizer>& ClickEventActuator::GetClickRecognizer() {
if (!clickRecognizer_) {
clickRecognizer_ = MakeRefPtr<ClickRecognizer>();
}
return clickRecognizer_;
}
Key Insights:
- ✅ Member variables with
RefPtr<T> work with forward declaration
- ✅ Return types
const RefPtr<T>& work with forward declaration
- ❌ Actual instantiation
MakeRefPtr<T>() requires full definition in .cpp
Verification: Compile both header and cpp to ensure no undefined type errors.
Scenario 2: Cross-Namespace Forward Declarations
When to use: When a type from one namespace is needed in another namespace's header file.
Pattern: Add forward declarations in appropriate namespace scope.
Example - gesture_event_hub.h needs ClickInfo:
#include "base/memory/ace_type.h"
#include "core/components_ng/event/gesture_event_actuator.h"
#include "ui/gestures/gesture_event.h"
#include "core/components_ng/event/target_component.h"
namespace OHOS::Ace {
class ClickInfo;
}
namespace OHOS::Ace::NG {
class GestureEventHub;
class ClickRecognizer;
}
class ClickEventActuator : public GestureEventActuator {
};
Why this works:
- When gesture_event_hub.h is included through frame_node.h → click_event.h chain
- ClickInfo forward declaration is already available
- Avoids circular dependencies
- Reduces coupling between namespaces
Scenario 3: Replacing Indirect Dependencies with Precise Includes
Problem: Removing a heavy include (like click_recognizer.h) breaks compilation because other types were indirectly included.
Solution: Identify and directly include only the necessary type definition headers.
Example - Removing click_recognizer.h:
#include "core/components_ng/gestures/recognizers/click_recognizer.h"
#include "ui/gestures/gesture_event.h"
#include "core/components_ng/event/target_component.h"
namespace OHOS::Ace::NG {
class ClickRecognizer;
}
Analysis Process:
- Search for type usages in the header (e.g.,
GestureEventFunc, GestureJudgeFunc)
- Find their definition locations using grep/search tools
- Include the header that defines the type directly
- Replace heavy include with forward declaration for RefPtr/WeakPtr types
Scenario 4: Complete Decision Matrix for Forward Declarations
| Usage Pattern | Can Use Forward Decl? | Requires Full Include? |
|---|
T* member variable | ✅ Yes | ❌ No |
T& parameter/return | ✅ Yes | ❌ No |
RefPtr<T> member | ✅ Yes | ❌ No |
RefPtr<T>& return | ✅ Yes | ❌ No |
WeakPtr<T> member | ✅ Yes | ❌ No |
std::unique_ptr<T> | ✅ Yes | ❌ No |
std::shared_ptr<T> | ✅ Yes | ❌ No |
std::vector<T> | ❌ No* | ✅ Yes |
std::vector<T*> | ✅ Yes | ❌ No |
| Class inheritance | ❌ No | ✅ Yes |
T member variable | ❌ No | ✅ Yes |
T value parameter | ❌ No* | ✅ Yes |
| Template instantiation | ❌ No | ✅ Yes |
| Access static members | ❌ No | ✅ Yes |
| Access inline methods | ❌ No | ✅ Yes |
* Exceptions exist with extern templates
Common Pitfalls and Solutions
Pitfall 1: Removing include breaks dependent headers
Symptom:
error: unknown type name 'ClickInfo' in gesture_event_hub.h
Root Cause: gesture_event_hub.h was indirectly getting ClickInfo from click_recognizer.h
Solution: Add forward declaration in appropriate namespace
namespace OHOS::Ace {
class ClickInfo;
}
Pitfall 2: Missing type definitions after removing include
Symptom:
error: unknown type name 'GestureEventFunc'
error: unknown type name 'GestureJudgeFunc'
Root Cause: These types were indirectly included through click_recognizer.h
Solution: Directly include headers that define these types
#include "ui/gestures/gesture_event.h"
#include "core/components_ng/event/target_component.h"
Pitfall 3: Namespace mismatch in forward declarations
Symptom:
error: no type named 'ClickInfo' in namespace 'OHOS::Ace::NG'
Root Cause: ClickInfo is in OHOS::Ace, not OHOS::Ace::NG
Solution: Use correct namespace for forward declaration
namespace OHOS::Ace {
class ClickInfo;
}
namespace OHOS::Ace::NG {
class ClickRecognizer;
}
Real Case Study: click_event.h Optimization
Before Optimization:
#include <list>
#include "base/memory/ace_type.h"
#include "base/memory/referenced.h"
#include "base/utils/noncopyable.h"
#include "core/components_ng/event/gesture_event_actuator.h"
#include "core/components_ng/gestures/recognizers/click_recognizer.h"
namespace OHOS::Ace::NG {
class GestureEventHub;
}
After Optimization:
#include <list>
#include "base/memory/ace_type.h"
#include "base/utils/noncopyable.h"
#include "core/components_ng/event/gesture_event_actuator.h"
#include "ui/gestures/gesture_event.h"
#include "core/components_ng/event/target_component.h"
namespace OHOS::Ace {
class ClickInfo;
}
namespace OHOS::Ace::NG {
class GestureEventHub;
class ClickRecognizer;
}
Results:
- ✅ Header reduced from 214 to 139 lines (-35.0%)
- ✅ Includes reduced from 6 to 5 (-16.7%)
- ✅ Forward declarations increased from 1 to 3 (+200%)
- ✅ Inline implementations reduced from 15 to 5 (-66.7%)
- ✅ Compilation verified successfully
- ✅ test_header.cpp indirect dependency verified
Key Techniques Applied:
- Replaced
#include "click_recognizer.h" with forward declaration
- Added precise includes for type definitions (
GestureEventFunc, GestureJudgeFunc)
- Added cross-namespace forward declaration for
ClickInfo
- Moved 12 inline implementations to cpp file
Step 5: Split Headers for Constants and Enums
Objective: Extract frequently-used constants or enums into separate headers to reduce coupling.
When to Apply:
- Original header is only included for a few constants or enum values
- Multiple files depend on these constants but not the full header
- Splitting provides measurable compilation benefit
Procedure:
- Identify constants or enums that are dependencies for other files
- Create new header file (e.g.,
original_types.h, original_constants.h)
- Move extracted definitions to new header
- Update original header to include the split header
- Update dependent files to include only the smaller header
Example:
#pragma once
namespace Constants {
constexpr int MAX_VALUE = 100;
enum class Type { A, B, C };
}
class BigImplementation {
};
#pragma once
namespace Constants {
constexpr int MAX_VALUE = 100;
enum class Type { A, B, C };
}
#pragma once
#include "original_types.h"
class BigImplementation {
};
Verification: Only split if it provides clear compilation benefit. Measure before/after with compile-analysis skill.
Step 6: Apply PIMPL Pattern (When Applicable)
Objective: Hide implementation details to reduce compilation dependencies.
When to Apply:
- Header has many heavy dependencies from private members
- Public API is stable but implementation changes frequently
- Reducing header dependencies would significantly improve compile time
Procedure:
- Create an Impl class (forward declared in header)
- Move private members and heavy dependencies to Impl class in cpp
- Replace private members with std::unique_ptr
- Update constructor/destructor to manage Impl lifecycle
PIMPL Template:
#pragma once
#include <memory>
namespace OHOS::Ace {
class MyClass {
public:
MyClass();
~MyClass();
void PublicMethod();
private:
class Impl;
std::unique_ptr<Impl> impl_;
};
#include "header.h"
#include "heavy_dependency.h"
class MyClass::Impl {
public:
HeavyDependency dep_;
};
MyClass::MyClass() : impl_(std::make_unique<Impl>()) {}
MyClass::~MyClass() = default;
void MyClass::PublicMethod() {
impl_->dep_.DoSomething();
}
Caution: PIMPL adds runtime overhead (extra allocation, indirection). Only use when compilation benefit justifies cost.
Step 7: Optimize Template Methods
Objective: Reduce template compilation overhead through explicit instantiation.
Procedure:
- Identify template methods in header
- Check if templates can be converted to regular methods with explicit instantiation
- Move template implementations to cpp file
- Add explicit instantiation declarations for commonly used types
Example:
template<typename T>
void Process(T value) {
}
template<typename T>
void Process(T value);
extern template void Process<int>(int);
extern template void Process<float>(float);
template<typename T>
void Process(T value) {
}
template void Process<int>(int);
template void Process<float>(float);
Limitation: Only works when template parameter types are known and limited.
Step 8: Verify Standalone Compilation
Objective: Ensure optimized code compiles correctly.
Procedure:
- Use compile-analysis skill to extract compilation command for the cpp file
- Verify standalone compilation of the cpp file
- For test_header.cpp analysis, verify it compiles with optimized header
- Do NOT run full build - only standalone compilation verification
Error Handling:
- If compilation fails, analyze errors
- Fix missing includes or forward declarations
- Re-verify until compilation succeeds
- Document all fixes applied
Step 9: Measure Optimization Results
Objective: Quantify the impact of optimizations.
Metrics to Collect:
-
Header dependency count:
- Count includes before optimization
- Count includes after optimization
- Calculate reduction percentage
-
Compilation time:
- Use compile-analysis skill to measure before/after
- Report time savings
-
Memory footprint:
- Measure header file size before/after
- Report reduction percentage
-
Lines of code:
- Header file LOC reduction
- New LOC added to cpp file
Result Template:
## Optimization Results
### Header: frameworks/path/to/header.h
**Before Optimization:**
- Includes: 15
- Header size: 45.2 KB
- Estimated compile impact: High
**After Optimization:**
- Includes: 6
- Header size: 12.8 KB
- Reduction: 60% includes, 72% size
**Changes Made:**
- Moved 12 method implementations to cpp
- Converted 8 includes to forward declarations
- Removed 3 unused includes
- Split constants into separate header
- Applied PIMPL pattern (if applicable)
**Compilation Status:** ✅ Verified standalone compilation
Step 10: Stage Changes with Git
Objective: Preserve optimized files in git.
Procedure:
- Use
git add to stage modified files:
- Optimized header file
- Modified or created cpp file
- Any newly created split headers
- Do NOT stage test_header.cpp (it's reference only)
- Present staged changes to user
Generalized Optimization Strategies
This section provides generalized guidance derived from real optimization cases in ace_engine. Use these strategies to select the right optimization approach for your situation.
Strategy Selection Decision Tree
┌─────────────────────────────────────────────────────────────┐
│ What type of dependency problem? │
└─────────────────────────────────────────────────────────────┘
│
┌───────────────────┼───────────────────┐
│ │ │
Heavy include Value type Cross-namespace
within same member from include with
namespace heavy include only enum usage
│ │ │
│ │ │
▼ ▼ ▼
┌───────────────┐ ┌───────────────┐ ┌───────────────┐
│ RefPtr<T> │ │ unique_ptr<T> │ │ Light Include │
│ Forward Decl │ │ + Forward │ │ Replacement │
│ (Scenario 1) │ │ Declaration │ │ (Scenario 3) │
└───────────────┘ └───────────────┘ └───────────────┘
Scenario 1: RefPtr Forward Declaration (Lightest)
When to use:
- Member is already
RefPtr<T> or WeakPtr<T>
- Only type name needed in header
- No value semantics required
Pattern:
namespace OHOS::Ace::NG {
class ClickRecognizer;
}
class ClickEventActuator {
private:
RefPtr<ClickRecognizer> clickRecognizer_;
};
#include "core/components_ng/gestures/recognizers/click_recognizer.h"
const RefPtr<ClickRecognizer>& ClickEventActuator::GetClickRecognizer() {
if (!clickRecognizer_) {
clickRecognizer_ = MakeRefPtr<ClickRecognizer>();
}
return clickRecognizer_;
}
⚠️ CRITICAL: RefPtr Members CAN Use Forward Declarations
Common misconception: "RefPtr members require complete type definition"
✅ Correct understanding: RefPtr members work perfectly with forward declarations, provided that:
-
All inline methods that use the RefPtr member are moved to .cpp
- Any method that calls
member_->Method() must be in .cpp
- Any method that calls
MakeRefPtr<T>() must be in .cpp
- Any method with
RefPtr<T> parameter or return type should be in .cpp
-
Only declarations remain in header
RefPtr<T> member_; ✅ Works with forward declaration
RefPtr<T> GetMember(); ✅ Declaration only
void SetMember(const RefPtr<T>& member); ✅ Declaration only
-
No inline instantiation in header
- ❌
MakeRefPtr<T>() calls in header
- ❌
member_->Method() calls in header
- ✅ Both must be in .cpp implementation
Example from gesture_recognizer.h optimization:
class NGGestureRecognizer {
bool IsSystemGesture() const {
if (!gestureInfo_) return false;
return gestureInfo_->IsSystemGesture();
}
RefPtr<GestureInfo> GetGestureInfo() {
return gestureInfo_;
}
private:
RefPtr<GestureInfo> gestureInfo_;
};
namespace OHOS::Ace::NG {
class GestureInfo;
}
class NGGestureRecognizer {
bool IsSystemGesture() const;
RefPtr<GestureInfo> GetGestureInfo();
private:
RefPtr<GestureInfo> gestureInfo_;
};
#include "core/components_ng/event/gesture_info.h"
{
(!gestureInfo_) ;
gestureInfo_->();
}
{
gestureInfo_;
}
Key principle: RefPtr members do NOT require complete type definition in the header. The requirement comes from inline methods that use the member, not from the member itself.
Benefits:
- ✅ No destructor separation needed (RefPtr manages lifecycle)
- ✅ Minimal code changes
- ✅ Zero runtime overhead
- ✅ Existing pattern in ace_engine
Real case: case-click_event-forward-declaration.md
Complexity: Easy
Scenario 2: Value Type → unique_ptr Conversion
When to use:
- Value type member from heavy include
- Member only used in implementation (.cpp)
- Want to remove heavy include dependency
- Can accept small runtime overhead (heap allocation)
Pattern:
#include "core/components_ng/gestures/gesture_info.h"
class DragDropRelatedConfigurations {
private:
DragPreviewOption previewOption_;
};
namespace OHOS::Ace::NG {
struct DragPreviewOption;
}
class DragDropRelatedConfigurations {
public:
~DragDropRelatedConfigurations() override;
ACE_FORCE_EXPORT const DragPreviewOption& GetOrCreateDragPreviewOption();
private:
std::unique_ptr<DragPreviewOption> previewOption_;
};
#include "core/components_ng/gestures/gesture_info.h"
DragDropRelatedConfigurations::~DragDropRelatedConfigurations() = default;
const DragPreviewOption& DragDropRelatedConfigurations::GetOrCreateDragPreviewOption()
{
if (!previewOption_) {
previewOption_ = std::make_unique<DragPreviewOption>();
}
if (!previewOption_) {
static DragPreviewOption defaultInstance;
return defaultInstance;
}
*previewOption_;
}
Required Changes:
- ✅ Add forward declaration
- ✅ Convert member to
std::unique_ptr<T>
- ✅ Move destructor to cpp (required for unique_ptr with forward decl)
- ✅ Change return value to
const T& (zero-copy optimization)
- ✅ Update cpp to dereference smart pointer
Benefits:
- ✅ Removes heavy include dependency
- ✅ Zero-copy return value optimization
- ✅ Maintains const correctness
- ✅ Cleaner encapsulation
Costs:
- ⚠️ Heap allocation overhead (usually negligible)
- ⚠️ Need to manage destructor in cpp
Real case: case-drag-drop-forward-declaration.md
Complexity: Medium
Scenario 3: Include Replacement (Light Include Strategy)
When to use:
- Heavy cross-namespace include
- Only enums/constants needed from that header
- Can create new light header file
- Most types can be forward declared
Pattern:
#include "core/gestures/drag_event.h"
class DragEventActuator {
private:
OptionsAfterApplied optionsAfterApplied_;
};
#include "core/gestures/drag_constants.h"
namespace OHOS::Ace {
class DragEvent;
}
namespace OHOS::Ace::NG {
struct OptionsAfterApplied;
}
class DragEventActuator {
public:
const OptionsAfterApplied& GetOptionsAfterApplied();
private:
std::unique_ptr<OptionsAfterApplied> optionsAfterApplied_;
};
namespace OHOS::Ace {
enum class PreDragStatus : int32_t {
READY = 0,
PROCESSING = 1,
FAILED = 2,
};
}
Required Changes:
- ✅ Create new light header (*_constants.h)
- ✅ Extract enums/constants to light header
- ✅ Replace heavy include with light include
- ✅ Add forward declarations for complex types
- ✅ Convert value members to smart pointers (if applicable)
- ✅ Move implementations to cpp
Benefits:
- ✅ Massive dependency reduction (90%+)
- ✅ Cleaner namespace boundaries
- ✅ Better code organization
- ✅ Reusable light header for other files
Costs:
- ⚠️ Creates new file (light header)
- ⚠️ More changes than Scenario 1
Real case: case-drag-event-include-reduction.md
Complexity: Medium
Strategy Comparison Table
| Aspect | Scenario 1: RefPtr | Scenario 2: unique_ptr | Scenario 3: Light Include |
|---|
| Primary use case | Already using smart pointers | Value type members | Cross-namespace heavy includes |
| Creates new files? | No | No | Yes (light headers) |
| Destructor separation | Not needed | Required | Required |
| Return type change | May need RefPtr<T>& | Value → const T& | May or may not need |
| Runtime overhead | Zero | Small (heap alloc) | Small (heap alloc) |
| Dependency reduction | High | High | Very High (90%+) |
| Code complexity | Low | Medium | Medium |
| Best for | RefPtr/WeakPtr members | Value type members | Cross-namespace dependencies |
Common Implementation Patterns
Pattern 1: Destructor Separation
When: Using forward declarations with smart pointer members
Why: Smart pointer destructor needs complete type definition
Template:
class MyClass {
public:
~MyClass();
private:
std::unique_ptr<ForwardDeclaredType> member_;
};
MyClass::~MyClass() = default;
Pattern 2: Zero-Copy Return
When: Returning smart pointer managed objects
Why: Avoid unnecessary object copying
Template:
DragPreviewOption GetOption() {
return *previewOption_;
}
const DragPreviewOption& GetOption() {
if (!previewOption_) {
static DragPreviewOption defaultInstance;
return defaultInstance;
}
return *previewOption_;
}
Pattern 3: Static Fallback Instance
When: Smart pointer may be null, need safe default
Template:
const OptionsAfterApplied& GetOptionsAfterApplied()
{
if (!optionsAfterApplied_) {
static OptionsAfterApplied defaultInstance;
return defaultInstance;
}
return *optionsAfterApplied_;
}
Why non-const: Const static initialization may fail for complex types with constructors.
Pattern 4: Conditional Dereference
When: Passing smart pointer value to function expecting value type
Template:
frameNode->SetOptionsAfterApplied(optionsAfterApplied_);
frameNode->SetOptionsAfterApplied(
optionsAfterApplied_ ? *optionsAfterApplied_ : OptionsAfterApplied()
);
Generalized Decision Checklist
Use this checklist to decide which optimization strategy to apply:
Step 1: Analyze the Dependency
Step 2: Choose Strategy
If already using RefPtr/WeakPtr → Scenario 1
- ✅ Just add forward declaration
- ✅ No other changes needed
If value type member from same namespace → Scenario 2
- ✅ Convert to unique_ptr
- ✅ Move destructor to cpp
- ✅ Return const& instead of by value
If cross-namespace include with only enum usage → Scenario 3
- ✅ Create light header (*_constants.h)
- ✅ Replace heavy include with light include
- ✅ Add forward declarations for complex types
- ✅ Convert value members to smart pointers (if applicable)
If none of the above → Consider PIMPL
- See
references/pimp-guide.md for detailed guidance
Step 3: Implement Changes
Step 4: Verify Results
Common Pitfalls
Pitfall 1: Forgetting Destructor Separation
Symptom:
error: invalid application of 'sizeof' to an incomplete type
Cause: unique_ptr with forward declaration needs destructor in cpp
Solution: Move destructor implementation to cpp file
Pitfall 2: Returning by Value After unique_ptr Conversion
Symptom: Unnecessary object copies, potential performance degradation
Cause: Changed member to unique_ptr but still returning by value
Solution: Change return type to const T&
Pitfall 3: Missing Dereference
Symptom: Compile error when passing smart pointer to function
Cause: Forgetting to dereference unique_ptr when value type expected
Solution: Use conditional dereference pattern:
function(ptr ? *ptr : Type());
Pitfall 4: Const Static Initialization Failure
Symptom: Static initialization fails for complex types
Cause: Using static const T with complex constructor
Solution: Use static T (non-const) as fallback
Additional Resources
Reference Files
For detailed techniques and examples:
references/patterns.md - Common refactoring patterns for header optimization
references/pimp-guide.md - PIMPL pattern detailed guide with ace_engine examples
references/forward-declaration.md - Forward declaration best practices
references/case-split-enums.md - Real case study: Splitting enums from drag_event.h to drag_constants.h (90%+ dependency reduction)
references/case-click_event-forward-declaration.md - Real case study: RefPtr forward declaration optimization for click_event.h (35% size reduction, smart pointer optimization patterns)
references/case-drag-drop-forward-declaration.md - ✨ NEW: Real case study: unique_ptr conversion for value type members in drag_drop_related_configuration.h
references/case-drag-event-include-reduction.md - ✨ NEW: Real case study: Light include replacement strategy for cross-namespace dependencies in drag_event.h
Examples
Working examples in examples/:
before-after/ - Side-by-side comparisons of optimizations
pimpl-example/ - Complete PIMPL implementation example
split-header/ - Header splitting example
Scripts
Utility scripts in scripts/:
analyze-includes.sh - Analyze header include dependencies
extract-includes.py - Extract include statistics from headers
Common Pitfalls
DO NOT:
- Modify test_header.cpp for any reason
- Run full builds during optimization
- Modify business logic or change behavior
- Create unnecessary additional files (beyond splitting scenarios)
- Expand optimization scope beyond defined steps
- Forget to verify standalone compilation
ALWAYS:
- Verify each optimization with standalone compilation
- Document changes and their rationale
- Use compile-analysis skill for compilation command extraction
- Focus on reducing header dependencies
- Maintain functional equivalence
- Stage changes with git add after successful optimization
Analysis-Only Mode
When user specifies "只分析不进行修改":
- Perform all analysis steps (1-9)
- Generate detailed report with:
- Current header dependency analysis
- Recommended optimizations with rationale
- Expected improvements
- Specific code changes proposed
- Present report to user
- Request approval before making modifications
- Do NOT modify any files until user approves
Integration with compile-analysis Skill
This skill integrates with compile-analysis skill for compilation efficiency measurement:
- Use compile-analysis to extract compilation commands
- Measure compilation time before optimization
- Apply optimizations
- Measure compilation time after optimization
- Compare and report results
When compilation command extraction is needed, invoke:
Use compile-analysis skill to extract compilation command for [file.cpp]