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GitHub 仓库

Mental

Mental 收录了来自 owengregson 的 9 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
9
Stars
4
更新
2026-07-18
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0
职业覆盖
2 个职业分类 · 已分类 100%
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这个仓库中的 skills

era-accuracy
软件开发工程师

Use when a change claims 1.7.10/1.8.9 authenticity or could affect combat feel — the era ground truths, what is client-side and therefore untouchable, the known myths, and the anti-features the community history warns against.

2026-07-18
knockback-profiles
软件开发工程师

Use when changing the knockback engine, profile schema, presets, or config files — the profile system's resolution model, engine order of operations, preset provenance, and the checklist for adding a knob without breaking era exactness.

2026-07-18
legacy-motion-physics
软件开发工程师

Use when reasoning about knockback, velocity, trajectories, player movement, or any motion math in Mental — the exact Minecraft motion model (identical 1.7.10 → modern for knocked players), its constants, integration order, and the traps that produce block-scale errors.

2026-07-18
live-server-testing
软件质量保证分析师与测试员

Use when writing or debugging integration suites in tester/ — FakePlayer's NMS bootstrap and its clientless-player pitfalls, suite timing rules, assertion patterns, and the client-emulation model trajectory tests require.

2026-07-18
matrix-gate
软件质量保证分析师与测试员

Use when running, verifying, or debugging Mental's verification gate — which command to run locally vs CI, the matrix shape / per-entry native-era JDK & bytecode tier / suite tiers, how to read results honestly, and the concurrency rules that keep the concurrent Paper servers stall-free.

2026-07-18
netty-fast-path
软件开发工程师

Use when touching the packet layer — the parse rim (PacketTap/BurstSender/ProbeRim/ValveListener), FeedbackPlan/pre-send behavior, reach validation, PacketEvents usage, or anything that runs on the netty thread.

2026-07-18
paper-cross-version
软件开发工程师

Use when writing or changing code that must run across Mental's whole Paper range (runtime 1.9.4 → 26.x, 1.17.1 API compile floor) — API selection, version-gated features, reflection, mappings, Java toolchains, the legacy backport tier, or anything that behaves differently per version.

2026-07-18
mental-conventions
软件开发工程师

Use when writing or reviewing ANY code in the Mental repo — the codebase's structural conventions, threading rules, config patterns, comment/commit style, and the invariants every change must preserve (zero-touch, era-exact defaults, atomic config).

2026-07-07
nms-archaeology
软件开发工程师

Use when server internals behave unexpectedly on a specific Minecraft version — a reflection lookup misses, a mechanic gates differently, a field seems renamed or relocated. Gives the javap-based procedure for reading the actual server code instead of guessing.

2026-07-04