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polyphase-addon

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分支2
更新时间2026年5月18日 08:30

Build and ship full-fledged native C++ addons for the Polyphase Engine — DLL/SO packages discovered under `<Project>/Packages/`, hot-reloaded by the editor, and statically compiled into shipped builds. Use this when the user wants to create a Polyphase native plugin, scaffold a `package.json` with a `native` block, register custom Node / Asset / GraphNode types from an addon, expose Lua bindings or REST routes from a plugin, attach editor UI hooks (menus, panels, inspectors, importers), or wire third-party libraries with per-platform overrides. Triggers on requests like "create a Polyphase addon", "add a native plugin called …", "register a custom node from a plugin", "make my addon hot-reload safely", "add an external library to my addon", or "ship a video / audio / network format addon".

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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