| name | stable-memory |
| description | Persist canister state across upgrades. Covers StableBTreeMap and MemoryManager in Rust, persistent actor in Motoko, and upgrade hook patterns. Use when dealing with canister upgrades, data persistence, data lost after upgrade, stable storage, StableBTreeMap, pre_upgrade traps, or heap vs stable memory. Do NOT use for inter-canister calls or access control — use multi-canister or canister-security instead. |
| license | Apache-2.0 |
| compatibility | icp-cli >= 0.2.2 |
| metadata | {"title":"Stable Memory & Upgrades","category":"Architecture"} |
Stable Memory & Canister Upgrades
What This Is
Stable memory is persistent storage on Internet Computer that survives canister upgrades. Heap memory (regular variables) is wiped on every upgrade. Any data you care about MUST be in stable memory, or it will be lost the next time the canister is deployed.
Prerequisites
- For Motoko: mops with
core = "2.0.0" in mops.toml
- For Rust:
ic-stable-structures = "0.7" in Cargo.toml
Canister IDs
No external canister dependencies. Stable memory is a local canister feature.
Mistakes That Break Your Build
-
Using thread_local! { RefCell<T> } for user data (Rust) -- This is heap memory. It is wiped on every canister upgrade. All user data, balances, settings stored this way will vanish after icp deploy. Use StableBTreeMap instead.
-
Forgetting #[post_upgrade] handler (Rust) -- Without a post_upgrade function, the canister may silently reset state or behave unexpectedly after upgrade. Always define both #[init] and #[post_upgrade].
-
Using stable keyword in persistent actors (Motoko) -- In mo:core persistent actor, all let and var declarations are automatically stable. Writing stable let produces warning M0218 and stable var is redundant. Just use let and var.
-
Confusing heap memory limits with stable memory limits (Rust) -- Heap (Wasm linear) memory is limited to 4GB for wasm32 and 6GB for wasm64. Stable memory can grow up to hundreds of GB (the subnet storage limit). The real danger: if you use pre_upgrade/post_upgrade hooks to serialize heap data to stable memory and deserialize it back, you are limited by the heap memory size AND by the instruction limit for upgrade hooks. Large datasets will trap during upgrade, bricking the canister. The solution is to use stable structures (StableBTreeMap, StableCell, etc.) that read/write directly to stable memory, bypassing the heap entirely. Use MemoryManager to partition stable memory into virtual memories so multiple structures can coexist without overwriting each other.
-
Changing record field types between upgrades (Motoko) -- Altering the type of a persistent field (e.g., Nat to Int, or renaming a record field) will trap on upgrade and data is unrecoverable. Only ADD new optional fields. Never remove or rename existing ones.
-
Serializing large data in pre_upgrade (Rust) -- pre_upgrade has a fixed instruction limit. If you serialize a large HashMap to stable memory in pre_upgrade, it will hit the limit and trap, bricking the canister. Use StableBTreeMap which writes directly to stable memory and needs no serialization step.
-
Using actor { } instead of persistent actor { } (Motoko) -- Plain actor in mo:core requires explicit stable annotations and pre/post_upgrade hooks. persistent actor makes everything stable by default. Always use persistent actor.
Implementation
Motoko
With mo:core 2.0, persistent actor makes stable storage trivial. All let and var declarations inside the actor body are automatically persisted across upgrades.
import Map "mo:core/Map";
import List "mo:core/List";
import Nat "mo:core/Nat";
import Text "mo:core/Text";
import Time "mo:core/Time";
persistent actor {
// Types -- must be inside actor body
type User = {
id : Nat;
name : Text;
created : Int;
};
// These survive upgrades automatically -- no "stable" keyword needed
let users = Map.empty<Nat, User>();
var userCounter : Nat = 0;
let tags = List.empty<Text>();
// Transient data -- reset to initial value on every upgrade
transient var requestCount : Nat = 0;
public func addUser(name : Text) : async Nat {
let id = userCounter;
Map.add(users, Nat.compare, id, {
id;
name;
created = Time.now();
});
userCounter += 1;
requestCount += 1;
id
};
public query func getUser(id : Nat) : async ?User {
Map.get(users, Nat.compare, id)
};
public query func getUserCount() : async Nat {
Map.size(users)
};
// requestCount resets to 0 after every upgrade
public query func getRequestCount() : async Nat {
requestCount
};
}
Key rules for Motoko persistent actors:
let for Map, List, Set, Queue -- auto-persisted, no serialization
var for simple values (Nat, Text, Bool) -- auto-persisted
transient var for caches, counters that should reset on upgrade
- NO
pre_upgrade / post_upgrade needed -- the runtime handles it
- NO
stable keyword -- it is redundant and produces warnings
mops.toml
[package]
name = "my-project"
version = "0.1.0"
[dependencies]
core = "2.0.0"
Rust
Rust canisters use ic-stable-structures for persistent storage. The MemoryManager partitions stable memory (up to hundreds of GB, limited by subnet storage) into virtual memories, each backing a different data structure.
Cargo.toml
[package]
name = "stable_memory_backend"
version = "0.1.0"
edition = "2021"
[lib]
crate-type = ["cdylib"]
[dependencies]
ic-cdk = "0.19"
ic-stable-structures = "0.7"
candid = "0.10"
serde = { version = "1", features = ["derive"] }
ciborium = "0.2"
Single Stable Structure (Simple Case)
use ic_stable_structures::{
memory_manager::{MemoryId, MemoryManager, VirtualMemory},
storable::{Bound, Storable},
DefaultMemoryImpl, StableBTreeMap,
};
use ic_cdk::{init, post_upgrade, query, update};
use candid::CandidType;
use serde::{Deserialize, Serialize};
use std::borrow::Cow;
use std::cell::RefCell;
type Memory = VirtualMemory<DefaultMemoryImpl>;
#[derive(CandidType, Serialize, Deserialize, Clone)]
struct User {
id: u64,
name: String,
created: u64,
}
impl Storable for User {
const BOUND: Bound = Bound::Unbounded;
fn to_bytes(&self) -> Cow<'_, [u8]> {
let mut buf = vec![];
ciborium::into_writer(self, &mut buf).expect("Failed to encode User");
Cow::Owned(buf)
}
fn into_bytes(self) -> Vec<u8> {
let mut buf = vec![];
ciborium::into_writer(&self, &mut buf).expect("Failed to encode User");
buf
}
fn from_bytes(bytes: Cow<'_, [u8]>) -> Self {
ciborium::from_reader(bytes.as_ref()).expect("Failed to decode User")
}
}
thread_local! {
static MEMORY_MANAGER: RefCell<MemoryManager<DefaultMemoryImpl>> =
RefCell::new(MemoryManager::init(DefaultMemoryImpl::default()));
static USERS: RefCell<StableBTreeMap<u64, User, Memory>> =
RefCell::new(StableBTreeMap::init(
MEMORY_MANAGER.with(|m| m.borrow().get(MemoryId::new(0)))
));
static COUNTER: RefCell<ic_stable_structures::StableCell<u64, Memory>> =
RefCell::new(ic_stable_structures::StableCell::init(
MEMORY_MANAGER.with(|m| m.borrow().get(MemoryId::new(1))),
0u64,
));
}
#[init]
fn init() {
}
#[post_upgrade]
fn post_upgrade() {
}
#[update]
fn add_user(name: String) -> u64 {
let id = COUNTER.with(|c| {
let mut cell = c.borrow_mut();
let current = *cell.get();
cell.set(current + 1);
current
});
let user = User {
id,
name,
created: ic_cdk::api::time(),
};
USERS.with(|users| {
users.borrow_mut().insert(id, user);
});
id
}
#[query]
fn get_user(id: u64) -> Option<User> {
USERS.with(|users| users.borrow().get(&id))
}
#[query]
fn get_user_count() -> u64 {
USERS.with(|users| users.borrow().len())
}
ic_cdk::export_candid!();
Multiple Stable Structures with MemoryManager
use ic_stable_structures::{
memory_manager::{MemoryId, MemoryManager, VirtualMemory},
DefaultMemoryImpl, StableBTreeMap, StableCell, StableLog,
};
use std::cell::RefCell;
type Memory = VirtualMemory<DefaultMemoryImpl>;
const USERS_MEM_ID: MemoryId = MemoryId::new(0);
const POSTS_MEM_ID: MemoryId = MemoryId::new(1);
const COUNTER_MEM_ID: MemoryId = MemoryId::new(2);
const LOG_INDEX_MEM_ID: MemoryId = MemoryId::new(3);
const LOG_DATA_MEM_ID: MemoryId = MemoryId::new(4);
thread_local! {
static MEMORY_MANAGER: RefCell<MemoryManager<DefaultMemoryImpl>> =
RefCell::new(MemoryManager::init(DefaultMemoryImpl::default()));
static USERS: RefCell<StableBTreeMap<u64, Vec<u8>, Memory>> =
RefCell::new(StableBTreeMap::init(
MEMORY_MANAGER.with(|m| m.borrow().get(USERS_MEM_ID))
));
static POSTS: RefCell<StableBTreeMap<u64, Vec<u8>, Memory>> =
RefCell::new(StableBTreeMap::init(
MEMORY_MANAGER.with(|m| m.borrow().get(POSTS_MEM_ID))
));
static COUNTER: RefCell<StableCell<u64, Memory>> =
RefCell::new(StableCell::init(
MEMORY_MANAGER.with(|m| m.borrow().get(COUNTER_MEM_ID)),
0u64,
));
static AUDIT_LOG: RefCell<StableLog<Vec<u8>, Memory, Memory>> =
RefCell::new(StableLog::init(
MEMORY_MANAGER.with(|m| m.borrow().get(LOG_INDEX_MEM_ID)),
MEMORY_MANAGER.with(|m| m.borrow().get(LOG_DATA_MEM_ID)),
));
}
Key rules for Rust stable structures:
MemoryManager partitions stable memory -- each structure gets a unique MemoryId
- NEVER reuse a
MemoryId for two different structures -- they will corrupt each other
StableBTreeMap keys must implement Storable + Ord, values must implement Storable
- Implement
Storable for custom types: define BOUND, to_bytes, into_bytes, and from_bytes. Use ciborium::into_writer/ciborium::from_reader for CBOR serialization (compact, fast). Prefer Bound::Unbounded -- it avoids backwards compatibility breakage when adding new fields. Bound::Bounded exists but is not recommended because exceeding max_size after a schema change breaks deserialization
- Primitive types (
u64, bool, f64, etc.), String, Vec<u8>, and Principal already implement Storable -- no manual impl needed
StableCell for single values (counters, config)
StableLog for append-only logs (needs two memory regions: index + data)
thread_local! { RefCell<StableBTreeMap<...>> } is the correct pattern -- the RefCell wraps the stable structure, not a heap HashMap
- No
pre_upgrade/post_upgrade serialization needed -- data is already in stable memory
Deploy & Test
Motoko: Verify Persistence Across Upgrades
icp network start -d
icp deploy backend
icp canister call backend addUser '("Alice")'
icp canister call backend addUser '("Bob")'
icp canister call backend getUserCount '()'
icp canister call backend getUser '(0)'
icp deploy backend
icp canister call backend getUserCount '()'
icp canister call backend getUser '(1)'
Rust: Verify Persistence Across Upgrades
icp network start -d
icp deploy backend
icp canister call backend add_user '("Alice")'
icp canister call backend get_user_count '()'
icp deploy backend
icp canister call backend get_user_count '()'
icp canister call backend get_user '(0)'
Verify It Works
The definitive test for stable memory: data survives upgrade.
icp deploy backend
icp canister call backend addUser '("TestUser")'
icp canister call backend getUserCount '()'
icp deploy backend
icp canister call backend getUserCount '()'
icp canister call backend getRequestCount '()'
If the count drops to 0 after step 3, your data is NOT in stable memory. Review your storage declarations.