一键导入
no-use-effect
Ban useEffect in React components — enforce derived state, event handlers, data-fetching hooks, key resets, and useMountEffect instead.
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Ban useEffect in React components — enforce derived state, event handlers, data-fetching hooks, key resets, and useMountEffect instead.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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| name | no-use-effect |
| description | Ban useEffect in React components — enforce derived state, event handlers, data-fetching hooks, key resets, and useMountEffect instead. |
| version | 1.0.0 |
| author | Alvin Ng |
| source | https://gist.github.com/alvinsng/5dd68c6ece355dbdbd65340ec2927b1d |
Attribution: This skill was authored by Alvin Ng and is curated here with credit. Original gist | Original tweet.
Never call useEffect directly. Use derived state, event handlers, data-fetching libraries, or useMountEffect instead.
no-restricted-syntax (configured to ban useEffect)| Instead of useEffect for... | Use |
|---|---|
| Deriving state from other state/props | Inline computation (Rule 1) |
| Fetching data | useQuery / data-fetching library (Rule 2) |
| Responding to user actions | Event handlers (Rule 3) |
| One-time external sync on mount | useMountEffect (Rule 4) |
| Resetting state when a prop changes | key prop on parent (Rule 5) |
useEffect callsuseEffectuseEffect "just in case"Determine what the effect is doing — deriving state, fetching data, responding to an event, syncing with an external system, or resetting state.
Use the five rules below to pick the right replacement.
npm run lint -- --filter=<package>
npm run typecheck -- --filter=<package>
npm run test -- --filter=<package>
For the rare case where you need to sync with an external system on mount.
The implementation wraps useEffect with an empty dependency array to make intent explicit:
export function useMountEffect(effect: () => void | (() => void)) {
/* eslint-disable no-restricted-syntax */
useEffect(effect, []);
}
Most effects that set state from other state are unnecessary and add extra renders.
// BAD: Two render cycles — first stale, then filtered
function ProductList() {
const [products, setProducts] = useState([]);
const [filteredProducts, setFilteredProducts] = useState([]);
useEffect(() => {
setFilteredProducts(products.filter((p) => p.inStock));
}, [products]);
}
// GOOD: Compute inline in one render
function ProductList() {
const [products, setProducts] = useState([]);
const filteredProducts = products.filter((p) => p.inStock);
}
Smell test: You are about to write useEffect(() => setX(deriveFromY(y)), [y]), or you have state that only mirrors other state or props.
Effect-based fetching creates race conditions and duplicated caching logic.
// BAD: Race condition risk
function ProductPage({ productId }) {
const [product, setProduct] = useState(null);
useEffect(() => {
fetchProduct(productId).then(setProduct);
}, [productId]);
}
// GOOD: Query library handles cancellation/caching/staleness
function ProductPage({ productId }) {
const { data: product } = useQuery(['product', productId], () =>
fetchProduct(productId)
);
}
Smell test: Your effect does fetch(...) and then setState(...), or you are re-implementing caching, retries, cancellation, or stale handling.
If a user clicks a button, do the work in the handler.
// BAD: Effect as an action relay
function LikeButton() {
const [liked, setLiked] = useState(false);
useEffect(() => {
if (liked) {
postLike();
setLiked(false);
}
}, [liked]);
return <button onClick={() => setLiked(true)}>Like</button>;
}
// GOOD: Direct event-driven action
function LikeButton() {
return <button onClick={() => postLike()}>Like</button>;
}
Smell test: State is used as a flag so an effect can do the real action, or you are building "set flag -> effect runs -> reset flag" mechanics.
Good uses: DOM integration (focus, scroll), third-party widget lifecycles, browser API subscriptions.
// BAD: Guard inside effect
function VideoPlayer({ isLoading }) {
useEffect(() => {
if (!isLoading) playVideo();
}, [isLoading]);
}
// GOOD: Mount only when preconditions are met
function VideoPlayerWrapper({ isLoading }) {
if (isLoading) return <LoadingScreen />;
return <VideoPlayer />;
}
function VideoPlayer() {
useMountEffect(() => playVideo());
}
Use useMountEffect for stable dependencies (singletons, refs, context values that never change):
// BAD: useEffect with dependency that never changes
useEffect(() => {
connectionManager.on('connected', handleConnect);
return () => connectionManager.off('connected', handleConnect);
}, [connectionManager]); // connectionManager is a singleton from context
// GOOD: useMountEffect for stable dependencies
useMountEffect(() => {
connectionManager.on('connected', handleConnect);
return () => connectionManager.off('connected', handleConnect);
});
Smell test: You are synchronizing with an external system, and the behavior is naturally "setup on mount, cleanup on unmount."
// BAD: Effect attempts to emulate remount behavior
function VideoPlayer({ videoId }) {
useEffect(() => {
loadVideo(videoId);
}, [videoId]);
}
// GOOD: key forces clean remount
function VideoPlayer({ videoId }) {
useMountEffect(() => {
loadVideo(videoId);
});
}
function VideoPlayerWrapper({ videoId }) {
return <VideoPlayer key={videoId} videoId={videoId} />;
}
Smell test: You are writing an effect whose only job is to reset local state when an ID/prop changes, or you want the component to behave like a brand-new instance for each entity.
Computed values come after hooks and local state, never via useEffect:
export function FeatureComponent({ featureId }: ComponentProps) {
// Hooks first
const { data, isLoading } = useQueryFeature(featureId);
// Local state
const [isOpen, setIsOpen] = useState(false);
// Computed values (NOT useEffect + setState)
const displayName = user?.name ?? 'Unknown';
// Event handlers
const handleClick = () => { setIsOpen(true); };
// Early returns
if (isLoading) return <Loading />;
// Render
return <Flex direction="column" gap="lg">...</Flex>;
}