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RANDSUM
GitHub 创作者资料

RANDSUM

按仓库查看 1 个 GitHub 仓库中的 8 个已收集 skills。

已收集 skills
8
仓库
1
更新
2026-04-18
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

仓库浏览

仓库与代表性 skills

add-modifier
软件开发工程师

Add a new modifier to @randsum/roller (co-located schema + behavior, registered in RANDSUM_MODIFIERS)

2026-04-18
dice-rolling
软件开发工程师计算机程序员

Roll dice using RANDSUM notation for tabletop RPGs. Use when users ask to roll dice, need probability calculations, or want game-specific mechanics for D&D, Blades in the Dark, PbtA, Daggerheart, Root RPG, and Salvage Union.

2026-03-21
dice-probability
统计学家

Analyze probability distributions for RANDSUM dice notation. Use when users ask about odds, expected values, probability of specific outcomes, or want to compare different roll strategies. Handles standard dice, drop/keep, advantage/disadvantage, rerolls, exploding dice, and game-system outcomes.

2026-03-21
publish
软件开发工程师

Safely publish @randsum packages to npm with pre-flight checks and version bump guidance

2026-03-20
dice-rolling
软件开发工程师其他媒体和通信工作者

Roll dice and interpret results for tabletop RPGs using RANDSUM notation. Use this skill whenever a user asks to roll dice, wants a random result, needs a game mechanic simulated, or mentions TTRPGs — even casually (e.g. "roll for me", "give me a strength score", "what do I get?"). Also use for questions about dice notation, probability, D&D 5E, Blades in the Dark, Daggerheart, PbtA, Root RPG, or Salvage Union mechanics.

2026-03-15
codegen
计算机程序员

Regenerate and verify game package TypeScript from .randsum.json specs

2026-03-15
game-spec-creator
软件开发工程师

Help users create .randsum.json specs for custom TTRPG dice mechanics. Use when someone wants to define a new game system, translate tabletop game rules into declarative specs, or understand the RANDSUM spec format.

2026-03-15
create-game
软件开发工程师

Add a new game to @randsum/games

2026-03-14
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