Skip to main content

experience-design

Session-level engagement: core loop health, the experience triangle (mechanics, fiction, feedback), emotion layering, tension curves, pacing, and whether choices are meaningful. Use when designing or diagnosing the engagement loop, planning the emotional arc of a session or campaign, deciding what to cut, or when a feature is mechanically complete and still not fun. Reach for this on 'it works but it's boring', 'it's samey', 'sessions feel forgettable', or 'the choices don't matter'. This is the session altitude: for a single mechanic's quality use game-design, for moment-to-moment impact use game-feel, for system-of-systems depth use systems-design.

跳到安装

来源信息

仓库
rbergman/dark-matter-marketplace
最近来源活动
2026年8月8日 17:56
检测到的 SKILL.md 语言
英语
星标
11
分支
5

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。