Skip to main content

player-ux

Cognitive load for players: perception, attention and memory limits, Gestalt principles for HUD and UI, signal-noise discipline, onboarding ramps, tooltips and affordances, and developer blindness. Use when designing or reviewing a HUD or UI layout, writing a tutorial or first-time-user flow, or when players say 'I didn't see that', 'I didn't know I could do that', 'I missed that it happened', or blame themselves for what is actually a readability failure. Usability problems reliably masquerade as difficulty problems — test readability before tuning difficulty. For access needs specifically (colourblindness, motor, hearing, cognitive) use accessibility-design.

跳到安装

来源信息

仓库
rbergman/dark-matter-marketplace
最近来源活动
2026年8月8日 17:56
检测到的 SKILL.md 语言
英语
星标
11
分支
5

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。