Convert a non-streaming Roblox game to use streaming or fix streaming bugs and anti-patterns.
Control the Studio Device Simulator to test UI across device form factors. Use when switching devices, testing orientations, running multi-device comparisons, or verifying UI layout via MCP tools (execute_luau + screen_capture).
Look up Roblox Engine API documentation using the http_get tool. Use when you need accurate, up-to-date details about classes, datatypes, enums, globals, or libraries.
Analyze and optimize Roblox scenes using SceneAnalysisService — rendering, memory, instance composition, unparented instances, and animation/audio assets. Use when investigating performance, memory, or leaks in a place.
Simulate mouse, keyboard, and pointer input on running Roblox games to test UI interactions programmatically. Use when clicking buttons, typing text, scrolling, zooming, panning, adjusting camera, or running multi-step interaction tests via MCP tools (execute_luau + screen_capture).