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RyanJieZhang
GitHub 创作者资料

RyanJieZhang

按仓库查看 1 个 GitHub 仓库中的 15 个已收集 skills。

已收集 skills
15
仓库
1
更新
2026-05-26
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

仓库浏览

仓库与代表性 skills

creative-director
制片人和导演

Directs the creative quality of a video before detailed production. Use when Codex needs to define style, reference direction, audience fit, hook strength, narrative angle, visual intention, pacing target, platform tone, or decide what a video should feel like before script, assets, edit plan, or Remotion implementation.

2026-05-26
edit-director
影片与视频编辑

Makes high-level editing decisions for a polished video. Use after script and footage/asset analysis to choose the opening shot, pacing, cuts, shot order, J-cuts/L-cuts, cutaways, montage rhythm, retention beats, and what to remove or emphasize before implementation.

2026-05-26
footage-analyzer
软件开发工程师

Analyzes raw footage before editing. Use when Codex receives existing video files and needs to extract frames, detect shots, identify usable moments, locate text or logos, score visual quality, flag bad footage, and create a shot list before script, timeline, or edit decisions.

2026-05-26
look-designer
平面设计师

Designs the visual finish of a video. Use when Codex needs to improve perceived production quality through color style, typography, title design, caption style, layout rhythm, brand palette, LUT notes, contrast, grain, sharpness, and platform-safe visual polish.

2026-05-26
quality-critic
制片人和导演

Reviews finished or draft videos for quality, not just technical correctness. Use after preview or render to score hook strength, clarity, pacing, visual polish, audio, captions, platform fit, originality, and production value, then route fixes back to the responsible skill.

2026-05-26
video-workflow-router
软件开发工程师

Routes multi-step video production requests across specialized video skills. Use at the start of any video creation, editing, Remotion, asset, voiceover, audio, motion, packaging, or export task to decide which skill handles the current layer and what artifact should be produced next.

2026-05-26
asset-gathering
软件开发工程师

Finds, generates, downloads, validates, transcodes, and manifests video production assets. Use when Codex needs to automatically obtain video clips, images, screenshots, generated visuals, icons, data media, music candidates, or sound effects for a video. Do not use for final timeline assembly or aesthetic editing.

2026-05-23
asset-usage-planner
软件开发工程师

Plans how gathered assets are used in the video timeline. Use to assign assets to spoken beats, de-duplicate clips/images, map A-roll/B-roll, create edit plans, align assets with narration timing, and decide scene-level asset usage. Do not use for downloading assets.

2026-05-23
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