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macos-app-design

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更新时间2026年5月28日 08:58

Design and build native-feeling macOS apps in SwiftUI or AppKit. Use whenever the user asks to make a desktop app, Mac app, system utility, or anything that should look and feel like a native Mac application — including layout, menu bar conformance, multi-window scenes, keyboard shortcuts, file management, app icon, system primitives (alerts/dialogs/tooltips), light/dark mode, and accessibility. Also trigger when users mention "native feel", "Apple design patterns", "sidebar layout", "traffic lights", menu bar order, or want tools that feel like they belong on macOS. For Liquid Glass material specifically (macOS 26 `glassEffect`, glass anti-patterns, glass performance budget), use the sibling skill `liquid-glass`.

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用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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