用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/SimHacker/moollm --skill soul-city命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
正在显示 SKILL.md
| name | soul-city |
| description | Liminal place prototype — rooms, shops, tools, objects; souls walk here |
| license | MIT |
| tier | 1 |
| related | ["soul","mind","character","persona","room","object","vehicle","adventure","micropolis","incarnation","party","inventory","memory-palace"] |
| tags | ["moollm","soul-city","prototype","place","city","map","rooms","roads","shops"] |
Reusable place prototype — rooms, roads, shops, tools, objects, plazas, vehicles. Souls walk here (soul).
Human entry: SOUL-MODEL.md
skills/soul/ ← continuity body (0+ minds; free-form)
skills/soul-city/ ← place (rooms, shops, tools, …)
↓ INSTANTIATE / COMPOSE
instance map ← concrete rooms, roads, plazas, shops
↓ inhabit
soul + mind[] + character ← bridges to other games OK
Souls may bridge to characters, personas, and minds in other games. Each game keeps its own organization. incarnation — grant and author architectures.
| Instance | Role |
|---|---|
examples/characters/robin/ | Worked SOUL-MODEL character — body, persona, soul, three minds |
examples/adventure-4/ | Bootstrap walkable seed |
examples/soul-city/ | Sims-citizen seed |
| MicropolisCore | Product compose |
| WWSFF catalogs/soul-city | Platform catalog |