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digitable

digitable 收录了来自 simonhackler 的 12 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
12
Stars
5
更新
2026-07-06
Forks
0
职业覆盖
2 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

game-metadata-scaffold
软件开发工程师

Narrow file-writing skill for creating only a Digitable game folder and game.json after the user explicitly asks to scaffold project metadata or after new-game-discovery has established the title, player count, component scope, and prototype direction.

2026-07-06
playwright-cli
软件开发工程师

Automate browser interactions, test web pages and work with Playwright tests.

2026-05-17
define-errors
软件开发工程师

Define typed, serializable error variants with defineErrors from wellcrafted. Use when creating error types, handling domain errors, or reviewing error definitions.

2026-05-16
error-handling
软件开发工程师

Error handling patterns using wellcrafted trySync and tryAsync. Use when writing or reviewing try-catch blocks, refactoring try-catch to linear control flow, working with Result types, or returning HTTP error responses from route handlers.

2026-05-16
patterns
软件开发工程师

Architectural patterns for code that uses wellcrafted. Covers control flow with trySync/tryAsync, factory function composition, service layers with Result types, error composition across boundaries, and the single-or-array pattern.

2026-05-16
result-types
软件开发工程师

Working with Result types, Ok, Err, trySync, tryAsync, and utility functions from wellcrafted. Use when wrapping unsafe code, handling errors with Results, or destructuring { data, error } responses.

2026-05-16
component-explorer
平面设计师

Explore board game component directions for Digitable, generating several distinct options for cards, boards, resources, factions, powers, scoring, conflict, economy, or unusual mechanics before the user commits to implementation.

2026-05-07
game-metadata-scaffold
平面设计师

Narrow file-writing skill for creating only a Digitable game folder and game.json after the user explicitly asks to scaffold project metadata or after new-game-discovery has established the title, player count, component scope, and prototype direction.

2026-05-07
new-game-discovery
平面设计师

First skill to use when the user wants to make, start, create, or prototype a new board game from an idea, theme, genre, mechanic, or component concept; guide the idea into a good first ruleset before creating specific cards, components, or files.

2026-05-07
rules-explorer
平面设计师

Interrogate rough board game ideas or early rulesets, expose missing and ambiguous rules, ask focused question batches, and produce a hardened Digitable-ready ruleset draft with examples, edge cases, risks, and open questions.

2026-05-07
create-svg
平面设计师

Create SVG cards or board game components for an existing Digitable project by reading game context, gathering card/component details, confirming a rough layout, and producing editable SVG based on the bundled placeholder template.

2026-05-07
create-svg
平面设计师

Create SVG cards or board game components for an existing Digitable project by reading game context, gathering card/component details, confirming a rough layout, and producing editable SVG based on the bundled placeholder template.

2026-05-07