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ss14-graphics-sprite-system
An in-depth practical guide to SpriteSystem in Space Station 14: lifecycle, full API for groups of methods, working with layers and layer-map, practical patterns and anti-patterns. Use it when developing dynamic sprites, visualizer systems and refactoring outdated SpriteComponent calls.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。