Skip to main content
在 Manus 中运行任何 Skill
一键导入
ss14-art
GitHub 创作者资料

ss14-art

按仓库查看 3 个 GitHub 仓库中的 120 个已收集 skills。

已收集 skills
120
仓库
3
更新
2026-06-18
仓库浏览

仓库与代表性 skills

ss14-ai-workflow
软件开发工程师

Preflight, implementation, and self-review workflow for AI agents working on SS14-ART-CORE SS14 code. Use when planning or making any repository change, reviewing PRs, hardening instructions, or deciding which .agents skills/rules apply.

2026-06-18
ss14-art-core
软件开发工程师

Master workflow for working in the SS14-ART-CORE SS14 fork. Use for any code, content, resource, test, review, or agent-instruction change in this repository, especially Content.Shared, Content.Server, Content.Client, Resources, .agents, CodeRabbit, and fork/upstream merge-sensitive work.

2026-06-18
ss14-porting-and-licensing
软件开发工程师

Porting, attribution, fork isolation, upstream merge, and license guidance for SS14-ART-CORE. Use before importing code/assets from WizDen, Delta-V, Starlight,

2026-06-18
ss14-prototype-basics
软件开发工程师

SS14 YAML prototype, data field, localization, guidebook, entity table, reagent, and resource placement guidance. Use when editing Resources, prototypes, FTL, YAML, entity definitions, components serialized to YAML, or guidebook entries.

2026-06-18
ss14-upstream-maintenance
软件开发工程师

Upstream/fork maintenance guidance for SS14-ART-CORE. Use when touching non-_Art files, reviewing upstream diffs, preserving path similarity, porting fork code, marking ss14-art-edit blocks, or deciding whether an engine/content change is allowed.

2026-06-18
ss14-wizden-docs
软件开发工程师

Route and summarize the local WizDen documentation snapshot for SS14-ART-CORE SS14 work. Use when an agent needs SS14/RobustToolbox docs context for ECS, prediction, networking, UI, prototypes, mapping, departments, design docs, rendering, toolshed, setup, debugging, porting, or licensing.

2026-06-18
ss14-atmos
软件开发工程师

Atmospherics guidance for SS14 SS14-ART-CORE work, including gas simulation, pipes, vents, scrubbers, air alarms, mapping atmos, flow/reaction design, performance, and why most atmos logic is authoritative/server-side rather than predicted.

2026-05-23
ss14-audio
软件开发工程师

Audio guidance for SS14 SS14-ART-CORE work, including SoundSpecifier, sound collections, predicted audio, MIDI/soundfonts, resource placement, localization-adjacent feedback, and avoiding duplicated or hardcoded sound playback.

2026-05-23
当前展示该仓库 Top 8 / 43 个已收集 skills。
shine-project
软件开发工程师

Master workflow for working in the Shine Project SS14 fork. Use for any code, content, resource, test, review, or agent-instruction change in this repository, especially Content.Shared, Content.Server, Content.Client, Resources, .agents, CodeRabbit, and fork/upstream merge-sensitive work.

2026-05-20
ss14-ai-workflow
软件开发工程师

Preflight, implementation, and self-review workflow for AI agents working on Shine Project SS14 code. Use when planning or making any repository change, reviewing PRs, hardening instructions, or deciding which .agents skills/rules apply.

2026-05-20
ss14-atmos
软件开发工程师

Atmospherics guidance for SS14 Shine work, including gas simulation, pipes, vents, scrubbers, air alarms, mapping atmos, flow/reaction design, performance, and why most atmos logic is authoritative/server-side rather than predicted.

2026-05-20
ss14-audio
软件开发工程师

Audio guidance for SS14 Shine work, including SoundSpecifier, sound collections, predicted audio, MIDI/soundfonts, resource placement, localization-adjacent feedback, and avoiding duplicated or hardcoded sound playback.

2026-05-20
ss14-chemistry
软件开发工程师

Chemistry guidance for SS14 Shine work, including reagents, reactions, metabolism, solution containers, reagent effects/conditions, entity solutions, and chemistry prototype localization.

2026-05-20
ss14-client-server-shared
软件开发工程师

Placement and dependency rules for SS14 Content.Shared, Content.Server, Content.Client, Resources, and tests. Use when deciding where Shine code belongs or when splitting predicted/shared logic from server authority and client presentation.

2026-05-20
ss14-code-style
软件开发工程师

SS14 C# and YAML code style for Shine Project, including handler naming, dependency naming, Entity generic APIs, On/Try/Can/Do method shape, DataField/ProtoId/Prototype style, localization naming, comments, classes, TimeSpan, and performance guardrails.

2026-05-20
ss14-common-api-patterns
软件开发工程师

Common SS14 EntitySystem API patterns for dependencies, prototypes, audio, popups, appearance, containers, DoAfter, timing, admin logs, CVars, and public system APIs. Use when implementing reusable game logic in Shine Project.

2026-05-20
当前展示该仓库 Top 8 / 43 个已收集 skills。
ss14-upstream-maintenance
软件开发工程师

Safely maintain a forked SS14 codebase with minimal upstream churn. Use when deciding whether to edit upstream files, when extending behavior in `_OpenSpace`, when preserving path similarity, or when avoiding unnecessary changes to RobustToolbox and offs content.

2026-05-11
ss14-atmos
软件开发工程师

Work with SS14 atmospherics, gases, gas mixtures, fire, pressure, pipes, vents, pumps, scrubbers, air alarms, atmos overlays, and atmos-related prototypes or UI.

2026-04-21
ss14-audio
软件开发工程师

Work with SS14 audio systems, sound specifiers, sound collections, ambient or lobby music, jukeboxes, predicted sound feedback, or audio assets under `Resources/Audio` and `Resources/Prototypes/SoundCollections`.

2026-04-21
ss14-databases-migrations
数据库架构师

Work with SS14 server database models, EF Core DbContexts, SQLite/Postgres migrations, persistence services, admin/player data storage, and schema compatibility.

2026-04-21
ss14-npc-ai
软件开发工程师

Work with SS14 NPC systems, HTN behavior, pathfinding, steering, AI debug overlays, mindless mobs, hostile or friendly mob behavior, and NPC-related prototypes.

2026-04-21
ss14-pvs
软件开发工程师

Work with SS14 PVS, visibility, network interest, PVS filters, PVS override behavior, visibility-dependent audio or popups, zoom PVS scale, or systems that behave differently when entities leave PVS.

2026-04-21
ss14-sprite-overlays-shaders
网页开发工程师

Work with SS14 sprites, RSI metadata, sprite layers, overlays, custom visualizers, shaders, lighting-like client effects, and visual assets under `Resources/Textures` or client visual systems.

2026-04-21
ss14-transform-physics
软件开发工程师

Work with SS14 transforms, coordinates, grids, maps, anchoring, containers, movement, collision, fixtures, physics bodies, thrown entities, or spatial queries.

2026-04-21
当前展示该仓库 Top 8 / 34 个已收集 skills。
已展示 3 / 3 个仓库
已展示全部仓库