| name | gm-spellcasting |
| description | D&D-kit spellcasting mechanics — spell slots by level, casting resolution, and concentration. Load when a player casts a spell in a dnd5e-kit campaign. Spawn the spell-caster agent for spell details. Non-D&D kits use their own ruleset magic systems. |
Spellcasting Mechanics (D&D kit)
When a player casts a spell: spawn the spell-caster agent for details, check slots, resolve.
- Attack spells: d20 + spell attack bonus vs AC.
- Save spells: target rolls save vs spell save DC.
- Utility: apply effect.
Spell Slots by Character Level
| Lvl | 1st | 2nd | 3rd | 4th | 5th |
|---|
| 1 | 2 | - | - | - | - |
| 2 | 3 | - | - | - | - |
| 3 | 4 | 2 | - | - | - |
| 4 | 4 | 3 | - | - | - |
| 5 | 4 | 3 | 2 | - | - |
| 7 | 4 | 3 | 3 | 1 | - |
| 9 | 4 | 3 | 3 | 3 | 1 |
Concentration
One concentration spell at a time. On damage: Con save DC 10 or half the damage (whichever higher) or lose it. A new concentration spell ends the previous.