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stphung
GitHub 创作者资料

stphung

按仓库查看 1 个 GitHub 仓库中的 13 个已收集 skills。

已收集 skills
13
仓库
1
更新
2026-07-18
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

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仓库与代表性 skills

meta-audit
软件质量保证分析师与测试员

Evaluates the accuracy and scope coverage of the other audit skills (perf-audit, test-audit, doc-audit, wiki-audit, dependency-audit) by re-verifying past findings against source and checking for scope drift, then safely improves their SKILL.md files. Use when asked to evaluate audit skill performance, or auto-triggered by a domain audit skill after its 5th run since the last evaluation.

2026-07-18
dependency-audit
软件开发工程师

Multi-agent dependency health audit — finds outdated versions, unused deps, security issues, and over-specified features. Use when dependencies are stale, after adding deps, or before releases.

2026-07-17
wiki-audit
软件开发工程师

Multi-agent wiki audit — finds stale numbers, missing systems, and broken links in the player-facing wiki. Use when wiki is stale, after game changes, or before releases.

2026-07-14
doc-audit
软件开发工程师

Multi-agent developer documentation audit — finds stale constants, missing files, and outdated types across CLAUDE.md files, README.md, and docs/. Use when docs are stale, after adding features, or before releases.

2026-07-14
test-audit
软件质量保证分析师与测试员

Multi-agent test health audit — finds flaky tests and performance bottlenecks by area, auto-fixes safe patterns, and verifies with 10x runs. Use when tests are flaky, slow, or before releases.

2026-07-07
drive-game
软件开发工程师

Drive the real game in tmux against fixture save states, inspect PNG screenshots or short video recordings of the rendered TUI to verify your own UI changes, and iterate until they render correctly. Use PROACTIVELY after any change to src/ui/, when asked to "screenshot the game", "record the game", "show me the change/transition/animation", "drive the game", or before opening a PR that touches UI.

2026-07-05
write-dossier
软件开发工程师

Write a new docs/dossiers/*.md design dossier or refresh an existing one — a living, cross-system, player-eye synthesis of an Act or major system, grounded in source citations and simulator evidence. Use when asked to create a dossier, refresh a dossier, or check whether a dossier reflects the current design.

2026-07-05
perf-audit
软件开发工程师

Multi-agent performance audit — finds and fixes hot-path bottlenecks, adds criterion benchmarks and simulator profiling. Use when game feels slow, after adding features, or to establish performance baselines.

2026-07-04
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