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STYLY-XR-Rig
STYLY-XR-Rig 收录了来自 styly-dev 的 5 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。
这个仓库中的 skills
Compile the Unity project and report errors/warnings. Use after C# edits or when a full Domain Reload compile is needed.
Execute C# with Unity APIs when existing uloop tools cannot inspect or edit enough. Use for scene, prefab, SerializedObject, AssetDatabase refresh/.meta generation, menu, or PlayMode automation.
Capture Unity Editor windows or Game View rendering as PNG. Use for visual checks, debugging, documentation, or annotated UI element coordinates.
Simulate Mouse.current input in PlayMode through Unity Input System. Use for gameplay clicks, mouse delta, or scroll; use simulate-mouse-ui for EventSystem UI elements.
Simulate PlayMode EventSystem UI mouse actions using screen coordinates. Use for UI clicks, long-presses, or drags from annotated screenshots.