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use-widget-asset

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更新时间2026年6月7日 21:38

Use when consuming a widget slice (panel, button, slider, progress bar, or toggle pair) from a `create-asset-sheet` pack into a Godot scene. The pack's metadata.sliceMeta carries 9-slice margins, fill rects, and on/off pair links per slice — this skill explains how to wire those into NinePatchRect / TextureProgressBar / TextureRect so the asset behaves like a real UI control instead of a static texture.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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