一键导入
capcom
Check mission status and progress via fresh subagent. Queries Beads for features, tasks, bugs, and recent work activity. Keeps HOUSTON context lean.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Check mission status and progress via fresh subagent. Queries Beads for features, tasks, bugs, and recent work activity. Keeps HOUSTON context lean.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Structure work into plans and Beads. Three modes: plan from brainstorm, plan from scratch, or create Beads from existing plan.
Execute a single task with Pathfinder/Builder/Inspector crew. Self-fetches work from Beads.
Select feature, select mode, delegate to execution skill.
Start a Space-Agents session. Displays welcome screen with project status.
HOUSTON spawns Pathfinder, Builder, Inspector per task. Best for medium features (4-10 tasks).
Launch ralph.sh in background. Lightweight mode (default) or full Pod crew (--pod). Best for large features (10+ tasks).
| name | capcom |
| description | Check mission status and progress via fresh subagent. Queries Beads for features, tasks, bugs, and recent work activity. Keeps HOUSTON context lean. |
Check current status and progress using Beads. Spawns a fresh subagent to do the heavy lifting, keeping HOUSTON's context lean.
When the user runs /capcom, spawn a Task agent to gather and format status:
Use the Task tool with subagent_type general-purpose:
You are a CAPCOM status agent for Space-Agents.
TASK: Query the current state using Beads and return a formatted status report.
Run these Beads commands:
1. Statistics overview:
bd stats
2. Features (in_progress first, then open):
bd list -t feature --status in_progress
bd list -t feature --status open
3. Tasks by status:
bd list -t task --status in_progress
bd list -t task --status open
4. Open bugs:
bd list -t bug --status open
5. Blocked issues:
bd blocked
6. Dependency tree (full structure):
bd list --tree
7. Recent work activity (check comments on in_progress issues):
For each in_progress issue, run: bd comments {issue-id}
Filter comments containing [ATTEMPT], [PROGRESS], [BLOCKED], or [HANDOVER] titles
FORMAT your response as:
[CAPCOM_REPORT]
STATISTICS
─────────────────
[bd stats summary]
FEATURES
─────────────────
[In Progress]
{list in_progress features with status indicator}
[Open]
{list open features with priority}
TASKS
─────────────────
[In Progress]
{list in_progress tasks}
[Open/Ready]
{list open tasks}
BUGS
─────────────────
{list open bugs by priority}
BLOCKED
─────────────────
{list blocked issues with what blocks them}
DEPENDENCY TREE
─────────────────
{bd list --tree output}
RECENT ACTIVITY
─────────────────
{Recent [ATTEMPT], [PROGRESS], [BLOCKED] comments from active work}
End with [CAPCOM_COMPLETE]
Display subagent report. Emphasize blocked issues and critical bugs.
CAPCOM STATUS REPORT
────────────────────
STATISTICS: 25 issues (13 open, 2 in_progress, 5 blocked)
FEATURES [In Progress]
◐ space-agents-1.1: Execution Flow Skills (P1)
TASKS [In Progress]
◐ space-agents-1.1.3: Update /capcom...
BLOCKED
● space-agents-1.3.2 ← space-agents-1.3.1
DEPENDENCY TREE
[bd list --tree output]
RECENT ACTIVITY
[PROGRESS] space-agents-1.1.3 (10m): Updated skill...
────────────────────
HOUSTON standing by.
/capcom bugs - Show only bugs/capcom blocked - Show only blocked issues/capcom feature {id} - Show specific feature and its tasks| Condition | Response |
|---|---|
| Beads not initialized | Prompt /install |
| Subagent fails | Fall back to direct bd stats && bd list --tree |
| No active work | Suggest /exploration or bd create |