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tomkrikorian
GitHub 创作者资料

tomkrikorian

按仓库查看 2 个 GitHub 仓库中的 24 个已收集 skills。

已收集 skills
24
仓库
2
更新
2026-06-28
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仓库与代表性 skills

arkit-camera-access-providers
软件开发工程师

Build and debug ARKit camera access providers for visionOS 27: CameraFrameProvider and CameraRegionProvider. Use when accessing camera frame streams, region-scoped camera content, custom computer-vision pipelines, or troubleshooting camera-access authorization, entitlement, enterprise, format, and support issues.

2026-06-20
arkit-hand-tracking-provider
软件开发工程师

Build and debug HandTrackingProvider on visionOS 27. Use when implementing hand anchors, hand joint transforms, custom hand gestures, hand-driven interactions, hand visualizations, or troubleshooting hand-tracking authorization, support, and lifecycle behavior.

2026-06-20
arkit-reference-tracking-providers
软件开发工程师

Build and debug ARKit reference and marker tracking providers for visionOS 27: ImageTrackingProvider, ObjectTrackingProvider, BarcodeDetectionProvider, and AccessoryTrackingProvider. Use when anchoring to known images, tracked 3D reference objects, barcodes, or supported accessories.

2026-06-20
arkit-rendering-context-providers
软件开发工程师

Build and debug ARKit rendering-context providers for visionOS 27: EnvironmentLightEstimationProvider, StereoPropertiesProvider, and VisualFidelityProvider. Use when matching virtual lighting to the environment, informing custom stereo rendering, coaching device fit, or tuning foveated field of view.

2026-06-20
arkit-spatial-tracking-providers
软件开发工程师

Build and debug ARKit spatial tracking providers for visionOS 27: WorldTrackingProvider, PlaneDetectionProvider, SceneReconstructionProvider, RoomTrackingProvider, and SharedCoordinateSpaceProvider. Use when implementing world anchors, device pose queries, surface placement, mesh reconstruction, room context, or shared coordinate spaces.

2026-06-20
arkit-visionos-developer
软件开发工程师

Router for ARKit features on visionOS 27, including ARKitSession setup, authorization, provider selection, anchor processing, and RealityKit integration. Use when choosing an ARKit provider set, combining multiple ARKit providers, or troubleshooting shared ARKit lifecycle behavior before routing to focused provider skills.

2026-06-20
coding-standards-enforcer
软件开发工程师

Enforce repository coding standards for Swift 6.2 strict concurrency, actor isolation, @Observable models, SWIFT_APPROACHABLE_CONCURRENCY, @concurrent functions, and modern Swift APIs across visionOS app code. Use when reviewing, writing, or migrating Swift code in this plugin's scope.

2026-06-20
realitykit-animation-physics
软件开发工程师

Implement and debug RealityKit animation, character controllers, skeletal poses, IK, body tracking, blendshapes, animation graphs, retargeting, root motion, navigation, behavior trees, collision, physics bodies, joints, forces, particles, compute simulations, and cloth on visionOS 27. Use when a RealityKit task is primarily about motion, character behavior, physical simulation, hit-test collision shape details, particle simulation, or animation/physics troubleshooting.

2026-06-20
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