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improve-codebase-architecture
Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
| name | improve-codebase-architecture |
| description | Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick. |
| disable-model-invocation | true |
| version | 1.0.0 |
| source | mattpocock/skills@1.1.0 (improve-codebase-architecture) |
Surface architectural friction and propose deepening opportunities — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.
Built on a shared design vocabulary: run /codebase-design first and use its terms and principles exactly in every suggestion.
Where the project keeps a domain glossary (an AGENTS.md glossary section or CONCEPTS.md), its terms give names to good seams.
Scope before you scan — YAGNI. Deepening a module pays off by making future changes to it easier, so put extra weight on the parts of the codebase that have recently changed. Decide where to look before you look:
git log --oneline) to find the codebase's hot spots — the files and areas that keep coming up — and let those paths pull your attention first.
If the changes are scattered with no clear hot spot, widen the net.Read the project's domain glossary first, and search docs/solutions/ for learnings and recorded rejections in the area — decisions already settled there should not be re-litigated.
Then dispatch an exploration subagent to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:
Apply the deletion test to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.
Write a self-contained HTML file to the OS temp directory so nothing lands in the repo.
Resolve the temp dir from $TMPDIR, falling back to /tmp (or %TEMP% on Windows), and write to <tmpdir>/architecture-review-<timestamp>.html so each run gets a fresh file.
Open it for the user — xdg-open <path> on Linux, open <path> on macOS, start <path> on Windows — and tell them the absolute path.
The report uses Tailwind via CDN for layout and styling, and Mermaid via CDN for diagrams where a graph/flow/sequence reliably communicates the structure. Mix Mermaid with hand-crafted CSS/SVG visuals — use Mermaid when relationships are graph-shaped (call graphs, dependencies, sequences), and hand-built divs/SVG when you want something more editorial (mass diagrams, cross-sections, collapse animations). Each candidate gets a before/after visualisation. Be visual.
For each candidate, render a card with:
Strong, Worth exploring, Speculative, rendered as a badgeEnd the report with a Top recommendation section: which candidate you'd tackle first and why.
Use the project's domain glossary for the domain, and the codebase-design vocabulary for the architecture.
If the glossary defines "Order," talk about "the Order intake module" — not "the FooBarHandler," and not "the Order service."
Settled-decision conflicts: if a candidate contradicts a decision recorded in docs/solutions/, only surface it when the friction is real enough to warrant revisiting the decision.
Mark it clearly in the card (e.g. a warning callout: "contradicts a recorded rejection — but worth reopening because…").
See HTML-REPORT.md for the full HTML scaffold, diagram patterns, and styling guidance.
Do NOT propose interfaces yet. After the file is written, ask the user: "Which of these would you like to explore?"
Once the user picks a candidate, grill them through the decision tree — one question at a time, your recommended answer marked, each branch resolved before the next: constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.
(The /grilling skill is this discipline in full; the user can invoke it by name.)
Side effects happen inline as decisions crystallize — capture the durable ones through /compound:
When alternative interfaces for the deepened module are worth exploring, close with a flow pointer (presentation): /codebase-design — its design-it-twice parallel sub-agent pattern surfaces the options.
Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.
Scan the session for compound-worthy learnings, then commit the working tree with a repo-appropriate, value-communicating message.
Garbage-collect the knowledge stores — audit docs/solutions/ and AGENTS.md against the current code.
Capture this session's durable learnings and route each to the right knowledge store, every write user-gated. Use at loop end when /commit's opening scan finds candidates, when /diagnosing-bugs closes out a fix, or when the user wants to capture, remember, or write down a learning, convention, gotcha, or preference.
Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.
Grill the user relentlessly about a plan, decision, or idea. Use when the user wants to be grilled about a plan, wants a decision stress-tested, or when requirements are fuzzy before a spec is written.