| name | ui-pack |
| description | A design/frontend skill bundle — the single entry point for high-fidelity UI work. Loading ui-pack pulls in the whole UI toolchain at once: clone-website (extraction + builder dispatch), ui-ux-pro-max (design intelligence), and impeccable + emil-design-eng (polish & taste) — and points you at the agent-browser CLI for real-browser building and verification. Use it before any UI cloning, building, reviewing, or polishing so every helper skill is loaded consistently in one step instead of remembering each one. (Motion craft lives in the separate ui-animation skill — load that too when you need animation.) |
| user-invocable | true |
ui-pack — the UI/frontend skill bundle
ui-pack is a wrapper: it doesn't carry its own technique, it loads the set
of skills you want present for any serious UI work so you never have to remember
them one by one. Load this first, then do the work.
What to load (do this now, in order)
Invoke the Skill tool for each of these — skip any that are already loaded:
clone-website — extraction (screenshots, getComputedStyle, asset
download) and builder dispatch. The backbone for replicating any UI.
ui-ux-pro-max — design intelligence: layout systems, spacing/type
scales, color, component patterns.
impeccable — pixel-level correctness and detail discipline.
emil-design-eng — design-engineering taste: the invisible details that
make software feel great.
Then make sure the real-browser tool is available:
agent-browser — a CLI (not a skill), used to drive and verify the UI
in a real Chromium. Check it's on PATH with command -v agent-browser; read
its command guide with agent-browser skills get core --full. Install it with
npm i -g agent-browser if missing. Real-browser verification is the
non-negotiable — never sign off UI from source alone.
Notes
- Graceful degradation. If one of the constituent skills isn't installed,
load whatever is present and proceed —
agent-browser on PATH is the only hard
requirement for verification.
- Motion is separate. Animation/interaction craft lives in the
ui-animation skill (transitions vs keyframes vs springs, easing,
clip-path reveals, gestures, performance). Load ui-animation in addition to
ui-pack whenever the work involves motion.
- Installer. All of the above are installed together by clone-team's
scripts/install-deps.sh (idempotent — already-present pieces are skipped).