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mobile-dev-agency

mobile-dev-agency 收录了来自 VGonPa 的 16 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
16
Stars
2
更新
2026-03-28
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0
职业覆盖
4 个职业分类 · 已分类 100%
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这个仓库中的 skills

animating-flutter-ui
软件开发工程师

Implements Flutter animations and transitions. Use when adding implicit/explicit animations, page transitions, Hero animations, staggered lists, or integrating Rive/Lottie. Covers AnimationController, Curves, Tween, TweenAnimationBuilder, and Material 3 motion patterns.

2026-03-28
building-flutter-widgets
软件开发工程师

Guides Flutter widget composition, Material Design 3 theming, responsive layouts, accessibility, and extraction patterns. Use when building UI components, designing responsive screens, setting up ThemeExtension, or deciding when to extract widgets. Starts with composition decisions before any code.

2026-03-28
deploying-flutter-android
软件开发工程师

Android deployment guide for Flutter apps. Use when creating keystores, configuring signing in build.gradle, uploading to Google Play Console, setting up internal/beta/production tracks, configuring ProGuard/R8, or automating with Fastlane. Covers app bundles, staged rollouts, and Play App Signing.

2026-03-28
deploying-flutter-ios
软件开发工程师

iOS deployment guide for Flutter apps. Use when configuring code signing, uploading to TestFlight, submitting to App Store, setting up Fastlane automation, or troubleshooting iOS build issues. Covers certificates, provisioning profiles, Info.plist, entitlements, and privacy manifests.

2026-03-28
designing-flutter-architecture
软件开发工程师

Guides Clean Architecture implementation for Flutter apps. Use when deciding which layer code belongs in, structuring new features, or establishing dependency rules. Covers model/data/domain/presentation layers, feature-based organization, and file structure conventions.

2026-03-28
enforcing-flutter-standards
软件开发工程师

Enforces Flutter code quality standards with reasoning-driven rules. Use PROACTIVELY when creating Dart files, writing functions, implementing features, or reviewing code. Covers code style, const usage, widget design, error handling patterns, import organization, and file size management. Starts with context assessment to apply rules proportionally.

2026-03-28
implementing-riverpod
软件开发工程师

Guides Riverpod 2.x state management with decision-first approach. Use when choosing provider types, implementing controllers, handling async state, deciding lifecycle (keepAlive vs autoDispose), or testing providers. Starts with WHY before HOW.

2026-03-28
integrating-flutter-backend
软件开发工程师

Backend integration decisions for Flutter apps. Use when choosing between REST/Firebase/GraphQL, selecting HTTP clients, designing repository patterns, implementing error handling strategies, or configuring authentication flows. Decision-first guide — code templates in REFERENCE.md.

2026-03-28
optimizing-flutter-performance
软件开发工程师

Optimizes Flutter app performance using framework-aware decisions. Use when diagnosing jank, reducing rebuilds, optimizing lists/images, profiling with DevTools, fixing memory leaks, or improving startup time. Starts with mechanism explanations so you fix root causes, not symptoms.

2026-03-28
securing-flutter-apps
软件开发工程师

Secures Flutter applications using threat-model-driven decisions. Use when implementing secure storage, protecting API keys, adding certificate pinning, validating input, configuring platform security, or auditing app security before release. Starts with threat profile assessment to determine WHICH measures are needed vs overkill.

2026-03-28
testing-flutter
软件质量保证分析师与测试员

Guides Flutter testing strategy and implementation. Use when deciding what to test, writing unit/widget/integration/golden tests, mocking with mocktail, testing Riverpod state management, or structuring test suites. Starts with what to test vs skip, then mock boundaries, then patterns.

2026-03-28
flutter-ui-craft
软件开发工程师

Implements Flutter UI using Material 3 theming, design tokens via ThemeExtension, responsive/adaptive layouts, animation, haptics, atomic design patterns, Widgetbook catalogs, and accessibility. Use when building UI components, setting up theming systems, creating responsive layouts, adding animations or haptic feedback, organizing widget architecture, or auditing accessibility. Starts with WHY behind each design-to-code decision.

2026-03-28
mobile-design-discovery
网页与数字界面设计师

Design discovery session for mobile screens. Use when: starting a new screen, redesigning UI, user says 'I need a screen for...', 'design a page', 'what should this look like', 'help me think through the UI', or describes functionality without specifying design. MUST run before mobile-visual-design or flutter-ui-craft. Extracts JTBD, context, taste, hierarchy, and constraints through interactive conversation before any code is written.

2026-03-28
mobile-design-review
网页与数字界面设计师

Use when evaluating mockups or screenshots before development, reviewing implemented screens against design specs, auditing design system compliance, checking WCAG accessibility, doing pre-release design QA, or reviewing AI-generated designs for generic patterns. Covers usability heuristics, accessibility, visual consistency, platform correctness, and anti-slop detection.

2026-03-28
mobile-ux-patterns
网页与数字界面设计师

Designs mobile UX using evidence-based patterns and cognitive principles. Use when building navigation, forms, onboarding, screen states (loading/empty/error), tap targets, gesture interactions, or choosing between bottom tabs vs drawer vs sheets. Starts with the WHY behind each pattern so you pick the right one — not just copy UI code.

2026-03-28
mobile-visual-design
平面设计师

Designs visually distinctive mobile interfaces with opinionated spacing, typography, color, elevation, animation, and dark mode systems. Use when choosing fonts, building color palettes, setting spacing tokens, designing elevation hierarchies, creating animation language, implementing dark mode, or when any UI feels "generic" or "AI-generated." Applies anti-AI-slop rules and 2026 design trends to produce work that passes the portfolio test.

2026-03-28