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psych-decision-persuasion

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分支3
更新时间2026年5月4日 12:20

Explores advanced decision-making psychology principles (Laws 26-30) for UX design. Covers persuasion, scarcity, social proof, and the boundary between ethical influence and manipulation. Use when auditing pricing pages, urgency tactics, or social proof elements. Do NOT use for basic decision fatigue, defaults, or anchoring; see psych-decision-fundamentals instead.

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