一键导入
threejs
Three.js 纹理:TextureLoader、UV、wrap/repeat、色彩空间、环境贴图与渲染目标。用户需要加载/调试贴图时调用。
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Three.js 纹理:TextureLoader、UV、wrap/repeat、色彩空间、环境贴图与渲染目标。用户需要加载/调试贴图时调用。
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Weekly Focus Engineering analysis using ActivityWatch data. Use when analyzing app usage patterns, detecting context switching problems, identifying "death loops" (repetitive app switching), calculating focus scores, or creating weekly productivity reviews.
WCAG 2.2 AA conformance auditor. Systematically verifies success criteria through automated, interactive, and manual testing methods.
Implement features from spec documents (context/doc required)
PR review for bugs, security & quality (requires PR URL)
Brutally honest roasts of your code with fixes
Accessibility improvement planning support. Generates organizational maturity assessment, phased roadmap, KPI design, and stakeholder persuasion materials.
| name | Three.js纹理 |
| description | Three.js 纹理:TextureLoader、UV、wrap/repeat、色彩空间、环境贴图与渲染目标。用户需要加载/调试贴图时调用。 |
import * as THREE from "three";
const loader = new THREE.TextureLoader();
const map = loader.load("/albedo.jpg");
map.colorSpace = THREE.SRGBColorSpace;
const material = new THREE.MeshStandardMaterial({ map });
map.wrapS = THREE.RepeatWrapping;
map.wrapT = THREE.RepeatWrapping;
map.repeat.set(2, 2);
map.offset.set(0.1, 0.2);
map.needsUpdate = true;
minFilter / magFilter 影响缩放时清晰度与性能SRGBColorSpacescene.environment 与 scene.backgroundNearestFilter,但注意闪烁与锯齿