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XeldarAlz
GitHub 创作者资料

XeldarAlz

按仓库查看 4 个 GitHub 仓库中的 80 个已收集 skills。

已收集 skills
80
仓库
4
更新
2026-04-24
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仓库与代表性 skills

dotween
软件开发工程师

DOTween animation library — sequence composition, tween lifecycle, easing, kill strategies. CRITICAL: Always kill tweens in OnDestroy to prevent leaks and errors.

2026-04-24
dialogue-system
软件开发工程师

Dialogue tree patterns — ScriptableObject graph, node types (text, choice, condition, event), typewriter effect, localization-ready. Load when implementing NPC conversations.

2026-04-24
state-machine
软件开发工程师

Generic state machine patterns — IState interface, StateMachine<T>, game state management (menu/gameplay/pause), enemy AI states, hierarchical FSM. Load when implementing state-driven behavior.

2026-04-24
platformer-2d
软件开发工程师

2D platformer architecture — tight controls (coyote time, input buffer, variable jump), level design patterns, collectibles, checkpoints, hazards, boss patterns.

2026-04-24
physics
软件开发工程师

Unity physics — non-allocating queries, collision layers, FixedUpdate discipline, continuous collision detection, character controllers, joints.

2026-04-24
unity-instincts
高校计算机科学教师

How the atomic instinct learning system works — observations, distillation, confidence scoring, project vs global scope, and promotion/evolution workflows.

2026-04-24
learner
软件开发工程师

Post-debugging knowledge extraction — captures non-obvious, codebase-specific learnings that pass quality gates. Invoke after resolving tricky bugs or discovering surprising behavior.

2026-04-18
model-routing
软件开发工程师

Heuristics for choosing the right model tier (haiku/sonnet/opus) when delegating to agents. Loaded by orchestrating commands to inform agent selection.

2026-04-18
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