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GitHub 创作者资料

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按仓库查看 2 个 GitHub 仓库中的 12 个已收集 skills。

已收集 skills
12
仓库
2
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2026-05-20
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仓库与代表性 skills

ralph-wiggum
软件开发工程师

Long-running iterative development loops with pacing control and verifiable progress. Use when tasks require multiple iterations, many discrete steps, or periodic reflection with clear checkpoints; avoid for simple one-shot tasks or quick fixes.

2026-05-20
ralph-wiggum
软件开发工程师

Long-running iterative development loops with pacing control and verifiable progress. Use when tasks require multiple iterations, many discrete steps, or periodic reflection with clear checkpoints; avoid for simple one-shot tasks or quick fixes.

2026-05-20
pr-conflict-check
软件开发工程师

Check all open PRs for a GitHub repo against a target branch (default: upstream/master) and report which ones have merge conflicts, are mergeable, or have failing CI. Use when asked to check PR conflict status, triage open PRs, or find PRs needing rebase/merge conflict resolution.

2026-04-28
codex-cli
软件开发工程师

OpenAI Codex CLI reference. Use when running codex in interactive_shell overlay or when user asks about codex CLI options.

2026-04-25
pi-interactive-shell
软件开发工程师

Cheat sheet + workflow for launching interactive coding-agent CLIs (Claude Code, Gemini CLI, Codex CLI, Cursor CLI, and pi itself) via the interactive_shell overlay or headless dispatch. Use for TUI agents and long-running processes that need supervision, fire-and-forget delegation, or headless background execution. Regular bash commands should use the bash tool instead.

2026-04-25
gamenative-screen-recording-export
软件开发工程师

Pulls the latest Android screen recording from the attached ADB device to the Desktop, recompresses it under 10 MB (or falls back to GIF if needed), and can be used to attach polished media to a GameNative PR. Use after recording a GameNative test or when the user asks to grab the latest device screen recording, prep it for sharing, or attach it to a PR.

2026-04-21
media-under-size
软件开发工程师

Shrink a GIF or video file under a target file size, defaulting to 10 MB, using ffmpeg/ffprobe. Use when the user wants media small enough for upload limits like Discord, GitHub comments, chat apps, or email.

2026-04-13
gamenative-cloud-save-debug
软件开发工程师

Investigate why a game's cloud saves are not loading correctly in GameNative. Covers ADB filesystem inspection, Steam cloud file comparison, UFS pattern analysis, IS cache path tracing, DB state inspection, and code-level root cause identification. Use when a user reports that saves "look downloaded but the game starts fresh", progress is missing, or a specific game's save sync appears broken.

2026-04-02
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