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vrchat-dev
VRChat world and avatar development skill with UdonSharp, modularavatar, and PhysBones support. Automates VRChat SDK3 development workflows.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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VRChat world and avatar development skill with UdonSharp, modularavatar, and PhysBones support. Automates VRChat SDK3 development workflows.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Autoreview closeout: local dirty changes, PR branch vs main, parallel tests.
Official ASI "Hakua" Auditory & Physical Actuator Substrate
Use Hypura Harness voice input and output tools for local mic, WAV transcription, VOICEVOX playback, and Desktop Companion voice turns.
Use Hypura Harness tools to inspect and safely control the user's currently worn VRChat published avatar through its generated OSC JSON and approved action profile.
Use the OpenClaw LINE channel safely for webhook setup, group routing, rich replies, and runtime diagnosis.
Operate the Local Voice plugin for local STT, VOICEVOX TTS, camera capture, and VRChat OSC speaking cues.
| name | vrchat-dev |
| description | VRChat world and avatar development skill with UdonSharp, modularavatar, and PhysBones support. Automates VRChat SDK3 development workflows. |
VRChat world and avatar development skill with UdonSharp, modularavatar, and PhysBones support. Automates VRChat SDK3 development workflows including world building, avatar configuration, and upload automation.
vrchat_compile_udon - Compile UdonSharp scriptsvrchat_upload_world - Upload world to VRChatvrchat_upload_avatar - Upload avatar to VRChatvrchat_configure_avatar - Configure avatar with modularavatarvrchat_setup_physbones - Setup PhysBones configurationvrchat_create_contact - Create contact systemsvrchat_optimize_world - Optimize world performance./vrchat-projects/, ./artifacts/, *.cs, *.assethttps://api.vrchat.cloud/ - VRChat APIhttps://vrchat.com/ - VRChat websitedotnet - .NET SDK for UdonSharpgit - Version controlnode - Node.js for toolscodex $vrchat-dev "Create a new VRChat world with interactive objects"
codex $vrchat-dev "Configure avatar with modularavatar and PhysBones"
codex $vrchat-dev "Write UdonSharp script for door interaction system"
vrchat-project/
├── Assets/
│ ├── Scripts/
│ │ └── Udon/
│ │ ├── MainController.cs
│ │ └── InteractiveObjects/
│ ├── Shaders/
│ ├── Materials/
│ └── Prefabs/
├── Packages/
│ ├── com.vrchat.sdk3/
│ ├── com.modularavatar/
│ └── com.liltoon/
├── ProjectSettings/
└── Unity/
VRChat supports multiple performance tiers:
| Tier | Description | Requirements |
|---|---|---|
| Low | Minimum specs | Simple geometry, basic shaders |
| Medium | Balanced | Moderate complexity |
| High | High-end | Complex shaders, particles |
| Ultra | Maximum | Full features enabled |
The vrchat-dev agent provides:
Installation: $ codex $skill-install https://github.com/zapabob/codex-vrchat-dev-skill
Version: 1.0.0
Compatibility: Codex v2.14.0+