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ue-lookdev-workflow

星标13
分支6
更新时间2026年3月8日 15:31

This skill should be used when setting up physically based lighting environments in Unreal Engine, including HDRI capture and processing, LookDev material calibration, and Virtual Production lighting matching. Trigger when the user needs physical lighting parameters, camera exposure settings, or guidance on matching real-world lighting to virtual scenes.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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SKILL.md
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