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ue-material-workflow

星标13
分支6
更新时间2026年3月8日 14:00

This skill should be used when working with Unreal Engine material systems, including creating or modifying materials, analyzing existing material graphs, generating material instances, or understanding material function usage. Trigger when the user needs to build material graphs, set up PBR parameters, or create material variants.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

文件资源管理器
3 个文件
SKILL.md
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