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GitHub 创作者资料

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按仓库查看 2 个 GitHub 仓库中的 10 个已收集 skills。

已收集 skills
10
仓库
2
更新
2026-07-17
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仓库与代表性 skills

code-review-loop
软件质量保证分析师与测试员

每 5 分钟自动审查一次当前未提交的代码变更(git diff),在当前会话期间循环执行。 会话结束或 Claude 进程被终止时循环自动失效(session-only,不写入磁盘、不跨会话残留)。 当用户说“定时审查代码 / 每5分钟审查一次 / 开始审查循环 / 停止审查循环”时激活。

2026-07-17
multi-agent-programmer
软件开发工程师

Use this skill when implementing complex programming tasks that benefit from multi-agent collaboration. This skill coordinates a Master LLM (orchestrator) with specialized agents (Requirements Agent, Code Agent, Review Agent) to deliver high-quality software through a structured development workflow.

2026-01-11
github-ai-projects
软件开发工程师

这个skill专门用于监控GitHub上的热门AI项目,获取项目的简述信息和不同时间范围的更新状态。当用户需要了解GitHub AI项目动态时使用此skill。通过智能分析项目的活跃度、星标增长、提交频率等指标,为用户提供AI领域最具潜力和活跃度的开源项目洞察。

2025-12-29
unity-scene-optimizer
软件开发工程师

Analyzes scenes for performance bottlenecks (draw calls, batching, textures, GameObjects). Use when optimizing scenes or investigating performance issues.

2025-11-07
unity-script-validator
软件开发工程师

Validates C# scripts for best practices, performance, and Unity patterns. Use when reviewing scripts or checking code quality.

2025-11-07
unity-template-generator
软件开发工程师

Generates production-ready C# script templates (MonoBehaviour, ScriptableObject, Editor, tests). Use when creating new scripts or setting up project structure.

2025-11-07
unity-test-runner
软件质量保证分析师与测试员

Execute and analyze Unity Test Framework tests from the command line. This skill automates test execution for Unity projects by detecting the Unity Editor, configuring test parameters (EditMode/PlayMode), running tests via CLI, parsing XML results, and generating detailed failure reports. Use this when running Unity tests, validating game logic, or debugging test failures.

2025-11-07
unity-ui-system-selector
网页与数字界面设计师

Guides selection between UGUI and UI Toolkit for projects. Use when choosing UI framework or migrating UI systems.

2025-11-07
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