一键导入
brief
// Write or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work.
// Write or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work.
Use for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery phase before coding, and guidance for layout, typography, color, motion, accessibility, dashboards, tables, landing pages, theming, and polish. Trigger when editing UI code or reviewing and refining components, pages, screens, layouts, animations, responsive behavior, or design systems.
Use for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery phase before coding, and guidance for layout, typography, color, motion, accessibility, dashboards, tables, landing pages, theming, and polish. Trigger when editing UI code or reviewing and refining components, pages, screens, layouts, animations, responsive behavior, or design systems.
Produce a scored heuristic critique of the UI using Nielsen's 10 + 6 design laws + optional persona walkthroughs. Outputs a machine-parseable scorecard. Invoke when the user asks for heuristic on their UI, or mentions 'heuristic' alongside design / UI / frontend work.
Technical UI audit — a11y, performance, responsive. Produces a prioritized findings table. Invoke when the user asks for audit on their UI, or mentions 'audit' alongside design / UI / frontend work.
UX critique — hierarchy, clarity, anti-slop. No code changes unless asked. Invoke when the user asks for critique on their UI, or mentions 'critique' alongside design / UI / frontend work.
Pre-ship gate — runs detector, verifies brief and tokens, applies the 10-pass finish bar, ranks findings by feedback hierarchy. Invoke when the user asks for finalize on their UI, or mentions 'finalize' alongside design / UI / frontend work.
| name | brief |
| description | Write or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work. |
Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Load references/brief.md for the brief format before proceeding.
Check whether .ui-craft/brief.md exists. Use Read or ls on .ui-craft/.
If it exists: load its contents. If the target the user described names a specific update ("update principles", "shift target user", "add out of scope"), focus the session there and skip unchanged sections. Otherwise summarize what's in the brief and ask: "What do you want to change?"
If it doesn't exist: proceed to Step 2.
Walk the user through the five required sections in a single pass. Ask ONE compact question per section. Do not open five separate prompts unless the user asks for depth.
Compact prompt template:
"To write your design brief I need five things — answer as tersely as you like, I'll fill in structure:
- Product purpose — what does it do, in one sentence?
- Primary user — who, by role and context?
- Principles — what does this product believe? Give me three to five stances it takes. (If you don't have these yet, say so — I'll run the principles workshop.)
- Success metric — what does 'the user succeeded on this surface' look like in observable behavior?
- Out of scope — three to five things this surface deliberately does NOT do."
Principles workshop case: if the user says "I don't have principles yet" or gives vague answers ("make it good", "keep it simple"), do NOT fabricate principles from vague input. Load references/principles-catalog.md first. The catalog has 42 worked example principles across 8 product categories — use them as conversation seeds, not as templates to adopt literally. Show 2-3 from the closest category to the user's product, then ask which resonate or which they'd flip. Then run the principles workshop from references/brief.md as a focused sub-flow: ask for three past design decisions that were debated, then derive candidate principles from the patterns. Refuse to accept platitudes — push back and prompt for substance.
Parsing long input: if the user provides a product description or PRD, parse it into the five sections rather than re-asking for information already given. State what you extracted and ask for confirmation or corrections.
Thin answers: if an answer is too vague to constrain a design decision, ask one targeted follow-up. Maximum two follow-ups per section before flagging it as incomplete and moving on.
Always show the proposed brief in full before writing the file. Ask: "Does this look right, or anything to adjust?"
Do not write until confirmed.
Create .ui-craft/ if it doesn't exist. Write the confirmed content to .ui-craft/brief.md.
The file must contain all five sections with the exact headings from references/brief.md. No omissions.
Tell the user the file is at .ui-craft/brief.md. Suggest committing it:
"Commit
.ui-craft/brief.mdto the repo — it's documentation, not config. The agent reads it every session."
Do not auto-commit. Per project rules, commits require explicit user instruction.
[TO DEFINE — YYYY-MM-DD] so the gap is visible.