| name | project-image |
| description | In D&D, Project Image creates an illusory copy of yourself at a distant location — you can see through its eyes, speak through its mouth, and cast spells through it. The real-world version is remote presence: avatars, recorded video stand-ins, bot representations, asynchronous video messages. Project Image is the spell for being in two places at once — attending a meeting via avatar while working on something else, leaving a recorded presence in a channel, or deploying an automated representative that speaks with your voice and authority within defined limits. |
| version | 1.0.0 |
| author | Wizards of the Ghosts |
| license | CC0-1.0 |
| compatibility | Hermes Agent skills system |
| metadata | {"hermes":{"tags":["spell","shipping-now","hybrid","simulation-and-staging","simulation","staging","mockup","testing"]}} |
Project Image
Project a version of yourself into a place you cannot physically be.
What This Skill Does
In D&D, Project Image creates an illusory copy of yourself at a distant location — you can see through its eyes, speak through its mouth, and cast spells through it. The real-world version is remote presence: avatars, recorded video stand-ins, bot representations, asynchronous video messages. Project Image is the spell for being in two places at once — attending a meeting via avatar while working on something else, leaving a recorded presence in a channel, or deploying an automated representative that speaks with your voice and authority within defined limits.
In this grimoire, Project Image is treated as a hybrid spell with a shipping-now delivery profile.
Canonical reference input: Project Image (spell).
When To Use
- You need presence in a meeting, channel, or space you cannot physically attend.
- A recorded or automated stand-in can represent you for routine interactions.
- Remote participation requires more presence than text but less commitment than live attendance.
Prerequisites
- No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.
Procedure
- Restate the target, the success condition, and any no-touch boundaries before taking action.
- Determine what kind of presence is needed: live avatar, recorded message, or automated representative.
- Define the scope of authority: what can the projection say or do on your behalf?
- Create and deploy the projection: join the meeting, post the recording, or activate the bot.
- Monitor for situations that exceed the projection's authority and require your real presence.
- Debrief on what the projection handled and what required escalation.
- Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.
Deliverables
- A deployed remote presence: avatar, recording, or automated representative.
- Clear authority boundaries: what the projection can and cannot do.
- An escalation path for situations that require the real person.
Pitfalls / Guardrails
- Keep the theatrical framing, but name the concrete mechanism that makes the skill useful right now.
- Remote projections must be disclosed as projections. Pretending a bot or recording is a live human is deception.
- Authority limits must be explicit. A projection that agrees to commitments outside its scope creates real obligations.
- Do not use projected presence to avoid accountability. If a situation requires your real attention, be present.
Verification
- Check that the result includes every deliverable promised above.
- Check that confirmed facts, assumptions, and inferences are visibly separated.
- Check which parts are concrete actions versus framing, so the user can tell what is real now.
Example Invocation
/project-image set up remote presence — an avatar, recorded stand-in, or automated representative — that projects you into a space you cannot physically attend