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design-interface
// Generate multiple radically different interface designs for a module using parallel sub-agents. Use when designing an API, exploring interface options, comparing module shapes, or "design it twice".
// Generate multiple radically different interface designs for a module using parallel sub-agents. Use when designing an API, exploring interface options, comparing module shapes, or "design it twice".
Design and implement web animations that feel natural and purposeful. Use this skill proactively whenever the user asks questions about animations, motion, easing, timing, duration, springs, transitions, or animation performance. This includes questions about how to animate specific UI elements, which easing to use, animation best practices, or accessibility considerations for motion. Triggers on: easing, ease-out, ease-in, ease-in-out, cubic-bezier, bounce, spring physics, keyframes, transform, opacity, fade, slide, scale, hover effects, microinteractions, Framer Motion, React Spring, GSAP, CSS transitions, entrance/exit animations, page transitions, stagger, will-change, GPU acceleration, prefers-reduced-motion, modal/dropdown/tooltip/popover/drawer animations, gesture animations, drag interactions, button press feel, feels janky, make it smooth.
Suggest conventional commit or pull request titles in the format type(scope): title, written in lowercase English. Use when asked to propose commit messages or PR titles, especially for /create-commit or /create-pr requests.
Conversational refactor planner - interview, scope, plan tiny atomic commits. Use when planning a refactor that needs careful incremental steps.
Conversational PRD writer - interview, scope, write, then create Linear/GitHub issue. Use when planning a new feature or product requirement.
Use when managing Node.js dependencies with pnpm - provides workspace setup, catalogs, CLI commands, overrides, and CI configuration
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| name | design-interface |
| description | Generate multiple radically different interface designs for a module using parallel sub-agents. Use when designing an API, exploring interface options, comparing module shapes, or "design it twice". |
Based on "Design It Twice" from "A Philosophy of Software Design": your first idea is unlikely to be the best. Generate multiple radically different designs, then compare.
Before designing, understand:
Ask: "What does this module need to do? Who will use it?"
Spawn 3+ sub-agents simultaneously using Task tool. Each must produce a radically different approach.
Prompt template for each sub-agent:
Design an interface for: [module description]
Requirements: [gathered requirements]
Constraints for this design: [assign a different constraint to each agent]
- Agent 1: "Minimize method count - aim for 1-3 methods max"
- Agent 2: "Maximize flexibility - support many use cases"
- Agent 3: "Optimize for the most common case"
- Agent 4: "Take inspiration from [specific paradigm/library]"
Output format:
1. Interface signature (types/methods)
2. Usage example (how caller uses it)
3. What this design hides internally
4. Trade-offs of this approach
Show each design with:
Present designs sequentially so user can absorb each approach before comparison.
After showing all designs, compare them on:
Discuss trade-offs in prose, not tables. Highlight where designs diverge most.
Often the best design combines insights from multiple options. Ask:
From "A Philosophy of Software Design":
Interface simplicity: Fewer methods, simpler params = easier to learn and use correctly.
General-purpose: Can handle future use cases without changes. But beware over-generalization.
Implementation efficiency: Does interface shape allow efficient implementation? Or force awkward internals?
Depth: Small interface hiding significant complexity = deep module (good). Large interface with thin implementation = shallow module (avoid).