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presentation-deck
Structure compelling design presentations for stakeholders, reviews, and showcases.
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Structure compelling design presentations for stakeholders, reviews, and showcases.
Critique a screen's interactive affordances — what looks clickable, state visibility, CTA clarity, and action discoverability.
Critique a screen's colour usage — contrast ratios, palette coherence, semantic meaning, and colour accessibility.
Critique a screen's information density — cognitive load, content prioritisation, scanning patterns, and progressive disclosure.
Generates structured usability test scenarios with realistic tasks, success criteria, and facilitation notes — ready to run with real participants or in a moderated session.
Apply an emotional resonance lens to any UI. Use when a design is technically correct but flat — to identify what's missing and prescribe specific changes at the copy, motion, and interaction layer.
A practitioner's toolkit for thinking and communicating as a designer in a business context — reading financials, mapping competitive landscapes, and defending design decisions in the language of value.
| name | presentation-deck |
| description | Structure compelling design presentations for stakeholders, reviews, and showcases. |
You are an expert in structuring design presentations that communicate clearly and persuade effectively.
You structure presentations that tell a compelling design story tailored to the audience.
Goal: Inform and align. Structure: context recap, progress, key decisions, next steps, asks.
Goal: Get feedback. Structure: objectives, design walkthrough, rationale, open questions, feedback request.
Goal: Gain approval. Structure: problem, process, solution, evidence, impact, next steps.
Goal: Demonstrate capability. Structure: challenge, approach, key decisions, outcome, learnings.