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game-object-components

// Use this skill when working with Phaser 4 game object components and the mixin system. Covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting, and other shared component behaviors. Triggers on: component, mixin, transform, mask, bounds, lighting.

$ git log --oneline --stat
stars:39,483
forks:7,139
updated:2026年4月10日 12:38
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SKILL.md
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