| name | rwml-reinforcement-world-models |
| title | Reinforcement World Model Learning for LLM-based Agents |
| version | 0.0.2 |
| engine | skillxiv-v0.0.2-claude-opus-4.6 |
| license | MIT |
| url | https://arxiv.org/abs/2602.05842 |
| keywords | ["World Models","Self-Supervised Learning","GRPO","Agent Adaptation","Embedding Space"] |
| description | Train LLM agents to anticipate environment consequences by learning world models through reinforcement learning with embedding-space similarity rewards, avoiding task-specific labels while enabling robust environment adaptation. |
Reinforcement World Model Learning for LLM-based Agents
Problem Context
LLM-based agents excel at language tasks but struggle to anticipate action consequences and adapt to environment dynamics. Standard pretraining emphasizes next-token prediction over semantic understanding of state transitions. This misalignment means agents cannot reliably model how actions transform environments, degrading performance in interactive tasks requiring consequence-aware planning.
Core Concept
RWML (Reinforcement World Model Learning) uses [GRPO, embedding-space rewards, self-supervised learning] to train agents to predict environment transitions without explicit task rewards or expert annotations. The key insight is measuring prediction quality through semantic similarity in embedding space rather than token-level fidelity, preventing collapse while enabling robust learning.
Architecture Overview
- Data collection: Rollout target model in environments; store interaction traces
- World model: Predict next state embedding from current state + action
- Reward function: Cosine similarity between predicted and actual next-state embeddings
- Training: GRPO optimization on embedding-space rewards; filter challenging samples
- No task rewards: Scaling without expert data; world model knowledge transfers to task RL
Implementation
Step 1: Collect interaction rollouts
Generate experience by running the base agent in environments. Store state-action-next_state triples with optional natural language annotations.
def collect_rollouts(env, agent, num_episodes=1000, max_steps=50):
trajectories = []
for episode in range(num_episodes):
state = env.reset()
traj = []
for step in range(max_steps):
action = agent.generate_action(state)
next_state, reward, done = env.step(action)
traj.append({
'state': state,
'action': action,
: next_state,
: reward
})
done:
state = next_state
trajectories.append(traj)
trajectories