بنقرة واحدة
compose-multiplatform-patterns
KMP项目中的Compose Multiplatform和Jetpack Compose模式——状态管理、导航、主题化、性能优化和平台特定UI。
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
KMP项目中的Compose Multiplatform和Jetpack Compose模式——状态管理、导航、主题化、性能优化和平台特定UI。
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Build a fully automated AI-powered data collection agent for any public source — job boards, prices, news, GitHub, sports, anything. Runs on a schedule, enriches data with a free LLM (Gemini Flash), stores results in Notion/Sheets/Supabase, and learns from user feedback. Runs 100% free on GitHub Actions. Use when the user wants to monitor, collect, or track any public data automatically.
Open plans and HTML artifacts in a local browser canvas where the human annotates elements, chats, and approves or requests changes without leaving the page. Use when presenting a plan for review, or when feedback like "move this, change that" is easier pointed at than typed.
Open plans and HTML artifacts in a local browser canvas where the human annotates elements, chats, and approves or requests changes without leaving the page. Use when presenting a plan for review, or when feedback like "move this, change that" is easier pointed at than typed.
Instinct-based learning system that observes sessions via hooks, creates atomic instincts with confidence scoring, and evolves them into skills/commands/agents. v2.1 adds project-scoped instincts to prevent cross-project contamination.
基于本能的学习系统,通过钩子观察会话,创建带置信度评分的原子本能,并将其进化为技能/命令/代理。v2.1版本增加了项目范围的本能,以防止跨项目污染。
任意の自動コンパクションではなく、タスクフェーズを通じてコンテキストを保持するための論理的な間隔での手動コンパクションを提案します。
| name | compose-multiplatform-patterns |
| description | KMP项目中的Compose Multiplatform和Jetpack Compose模式——状态管理、导航、主题化、性能优化和平台特定UI。 |
| origin | ECC |
使用 Compose Multiplatform 和 Jetpack Compose 构建跨 Android、iOS、桌面和 Web 的共享 UI 的模式。涵盖状态管理、导航、主题和性能。
使用单个数据类表示屏幕状态。将其暴露为 StateFlow 并在 Compose 中收集:
data class ItemListState(
val items: List<Item> = emptyList(),
val isLoading: Boolean = false,
val error: String? = null,
val searchQuery: String = ""
)
class ItemListViewModel(
private val getItems: GetItemsUseCase
) : ViewModel() {
private val _state = MutableStateFlow(ItemListState())
val state: StateFlow<ItemListState> = _state.asStateFlow()
fun onSearch(query: String) {
_state.update { it.copy(searchQuery = query) }
loadItems(query)
}
private fun loadItems(query: String) {
viewModelScope.launch {
_state.update { it.copy(isLoading = true) }
getItems(query).fold(
onSuccess = { items -> _state.update { it.copy(items = items, isLoading = false) } },
onFailure = { e -> _state.update { it.copy(error = e.message, isLoading = false) } }
)
}
}
}
@Composable
fun ItemListScreen(viewModel: ItemListViewModel = koinViewModel()) {
val state by viewModel.state.collectAsStateWithLifecycle()
ItemListContent(
state = state,
onSearch = viewModel::onSearch
)
}
@Composable
private fun ItemListContent(
state: ItemListState,
onSearch: (String) -> Unit
) {
// Stateless composable — easy to preview and test
}
对于复杂屏幕,使用密封接口表示事件,而非多个回调 lambda:
sealed interface ItemListEvent {
data class Search(val query: String) : ItemListEvent
data class Delete(val itemId: String) : ItemListEvent
data object Refresh : ItemListEvent
}
// In ViewModel
fun onEvent(event: ItemListEvent) {
when (event) {
is ItemListEvent.Search -> onSearch(event.query)
is ItemListEvent.Delete -> deleteItem(event.itemId)
is ItemListEvent.Refresh -> loadItems(_state.value.searchQuery)
}
}
// In Composable — single lambda instead of many
ItemListContent(
state = state,
onEvent = viewModel::onEvent
)
将路由定义为 @Serializable 对象:
@Serializable data object HomeRoute
@Serializable data class DetailRoute(val id: String)
@Serializable data object SettingsRoute
@Composable
fun AppNavHost(navController: NavHostController = rememberNavController()) {
NavHost(navController, startDestination = HomeRoute) {
composable<HomeRoute> {
HomeScreen(onNavigateToDetail = { id -> navController.navigate(DetailRoute(id)) })
}
composable<DetailRoute> { backStackEntry ->
val route = backStackEntry.toRoute<DetailRoute>()
DetailScreen(id = route.id)
}
composable<SettingsRoute> { SettingsScreen() }
}
}
使用 dialog() 和覆盖层模式,而非命令式的显示/隐藏:
NavHost(navController, startDestination = HomeRoute) {
composable<HomeRoute> { /* ... */ }
dialog<ConfirmDeleteRoute> { backStackEntry ->
val route = backStackEntry.toRoute<ConfirmDeleteRoute>()
ConfirmDeleteDialog(
itemId = route.itemId,
onConfirm = { navController.popBackStack() },
onDismiss = { navController.popBackStack() }
)
}
}
使用槽位参数设计可组合项以获得灵活性:
@Composable
fun AppCard(
modifier: Modifier = Modifier,
header: @Composable () -> Unit = {},
content: @Composable ColumnScope.() -> Unit,
actions: @Composable RowScope.() -> Unit = {}
) {
Card(modifier = modifier) {
Column {
header()
Column(content = content)
Row(horizontalArrangement = Arrangement.End, content = actions)
}
}
}
修饰符顺序很重要 —— 按此顺序应用:
Text(
text = "Hello",
modifier = Modifier
.padding(16.dp) // 1. Layout (padding, size)
.clip(RoundedCornerShape(8.dp)) // 2. Shape
.background(Color.White) // 3. Drawing (background, border)
.clickable { } // 4. Interaction
)
// commonMain
@Composable
expect fun PlatformStatusBar(darkIcons: Boolean)
// androidMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
val systemUiController = rememberSystemUiController()
SideEffect { systemUiController.setStatusBarColor(Color.Transparent, darkIcons) }
}
// iosMain
@Composable
actual fun PlatformStatusBar(darkIcons: Boolean) {
// iOS handles this via UIKit interop or Info.plist
}
当所有属性都稳定时,将类标记为 @Stable 或 @Immutable:
@Immutable
data class ItemUiModel(
val id: String,
val title: String,
val description: String,
val progress: Float
)
key() 和惰性列表LazyColumn {
items(
items = items,
key = { it.id } // Stable keys enable item reuse and animations
) { item ->
ItemRow(item = item)
}
}
derivedStateOf 延迟读取val listState = rememberLazyListState()
val showScrollToTop by remember {
derivedStateOf { listState.firstVisibleItemIndex > 5 }
}
// BAD — new lambda and list every recomposition
items.filter { it.isActive }.forEach { ActiveItem(it, onClick = { handle(it) }) }
// GOOD — key each item so callbacks stay attached to the right row
val activeItems = remember(items) { items.filter { it.isActive } }
activeItems.forEach { item ->
key(item.id) {
ActiveItem(item, onClick = { handle(item) })
}
}
@Composable
fun AppTheme(
darkTheme: Boolean = isSystemInDarkTheme(),
dynamicColor: Boolean = true,
content: @Composable () -> Unit
) {
val colorScheme = when {
dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
if (darkTheme) dynamicDarkColorScheme(LocalContext.current)
else dynamicLightColorScheme(LocalContext.current)
}
darkTheme -> darkColorScheme()
else -> lightColorScheme()
}
MaterialTheme(colorScheme = colorScheme, content = content)
}
mutableStateOf,而 MutableStateFlow 配合 collectAsStateWithLifecycle 对生命周期更安全NavController 深入传递到可组合项中 —— 应传递 lambda 回调@Composable 函数中进行繁重计算 —— 应移至 ViewModel 或 remember {}LaunchedEffect(Unit) 作为 ViewModel 初始化的替代 —— 在某些设置中,它会在配置更改时重新运行查看技能:android-clean-architecture 了解模块结构和分层。
查看技能:kotlin-coroutines-flows 了解协程和 Flow 模式。