| name | Turn source novels into playable games with NovelToGame |
| slug | turn-source-novels-into-playable-games-with-noveltogame |
| description | Use NovelToGame to run a staged agent workflow that analyzes a novel, selects concepts, builds world and art direction, implements a playable game, and verifies runtime evidence. |
| github_stars | 559 |
| verification | security_reviewed |
| source | https://github.com/worldwonderer/novel-to-game |
| author | worldwonderer |
| publisher_type | individual |
| category | Image & Creative Automation |
| framework | Multi-Framework |
| tool_ecosystem | {"github_repo":"worldwonderer/novel-to-game","github_stars":559} |
Turn source novels into playable games with NovelToGame
Use NovelToGame to run a staged agent workflow that analyzes a novel, selects concepts, builds world and art direction, implements a playable game, and verifies runtime evidence.
Prerequisites
NovelToGame skills, skills.sh-compatible installer, Claude Code plugin marketplace, Codex plugin CLI, or Kimi Code
Installation
Install or set up from the source-backed instructions:
npx skills add worldwonderer/novel-to-game -g -y -a claude-code -s ''; npx skills add worldwonderer/novel-to-game -g -y -a codex -s ''; or install the native plugin from worldwonderer/novel-to-game
Documentation
Source