| name | swiftui-agent-skill |
| description | Agent skill that helps AI coding assistants write smarter, modern SwiftUI code with best practices for API usage, design, performance, and accessibility |
| triggers | ["help me write better SwiftUI code","review this SwiftUI code for best practices","check for SwiftUI deprecated API","improve SwiftUI accessibility","optimize SwiftUI performance","use SwiftUI agent skill","check SwiftUI navigation patterns","review SwiftUI state management"] |
SwiftUI Agent Skill
Skill by ara.so — AI Agent Skills collection.
An agent skill that helps AI coding assistants write smarter, simpler, and more modern SwiftUI code. Provides guidance on API usage, design patterns, performance optimization, and accessibility. Covers navigation, layout, animations, state management, VoiceOver, deprecated APIs, and common LLM mistakes.
Installation
Install via npx:
npx skills add https://github.com/twostraws/swiftui-agent-skill --skill swiftui-pro
Or via Claude Code marketplace:
/plugin marketplace add twostraws/SwiftUI-Agent-Skill
/plugin install swiftui-pro@swiftui-agent-skill
Usage
In Claude Code
/swiftui-pro
With specific focus:
/swiftui-pro Check for deprecated API
/swiftui-pro Focus on accessibility
/swiftui-pro Review navigation patterns
In Codex
$swiftui-pro
With specific instructions:
$swiftui-pro Look for performance issues
$swiftui-pro Check VoiceOver support
Natural Language
Use the SwiftUI Pro skill to review this view for best practices
Check this SwiftUI code with the agent skill
Key SwiftUI Best Practices
Modern Navigation
Use NavigationStack and NavigationPath (iOS 16+), not deprecated NavigationView:
struct ContentView: View {
@State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
List {
NavigationLink("Detail", value: "detail")
}
.navigationDestination(for: String.self) { value in
DetailView(item: value)
}
}
}
}
Programmatic navigation:
struct ContentView: View {
@State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
Button("Go to Detail") {
path.append("detail")
}
.navigationDestination(for: String.self) { value in
DetailView(item: value)
}
}
}
}
State Management
Use @State for view-local state:
struct CounterView: View {
@State private var count = 0
var body: some View {
Button("Count: \(count)") {
count += 1
}
}
}
Use @Observable for shared state (iOS 17+), not ObservableObject:
@Observable
class AppState {
var username = ""
var isLoggedIn = false
}
struct ContentView: View {
let state = AppState()
var body: some View {
Text("User: \(state.username)")
.onChange(of: state.isLoggedIn) { oldValue, newValue in
print("Login state changed")
}
}
}
Use @Bindable for bindings to Observable objects:
struct ProfileView: View {
@Bindable var user: User
var body: some View {
TextField("Name", text: $user.name)
}
}
Accessibility
Always provide accessibility labels for custom controls:
struct CustomButton: View {
var body: some View {
Image(systemName: "star.fill")
.foregroundStyle(.yellow)
.onTapGesture {
}
.accessibilityLabel("Favorite")
.accessibilityAddTraits(.isButton)
}
}
Use accessibilityElement for grouped content:
struct UserCard: View {
let name: String
let age: Int
var body: some View {
VStack {
Text(name)
Text("\(age) years old")
}
.accessibilityElement(children: .combine)
}
}
Provide hints for complex interactions:
Button("Delete") {
}
.accessibilityHint("Deletes this item permanently")
Layout
Use modern layout containers:
Grid(alignment: .leading, horizontalSpacing: 20) {
GridRow {
Text("Name:")
Text("John")
}
GridRow {
Text("Age:")
Text("30")
}
}
ViewThatFits {
HStack {
content
}
VStack {
content
}
}
Avoid nested geometry readers:
GeometryReader { outer in
GeometryReader { inner in
}
}
Color.blue
.containerRelativeFrame(.horizontal) { width, axis in
width * 0.5
}
Performance
Use lazy containers for large lists:
ScrollView {
LazyVStack {
ForEach(items) { item in
ItemView(item: item)
}
}
}
Avoid expensive computations in body:
struct ContentView: View {
@State private var items: [Item] = []
var body: some View {
let sortedItems = items.sorted()
List(sortedItems) { item in
Text(item.name)
}
}
}
struct ContentView: View {
@State private var items: [Item] = []
private var sortedItems: [Item] {
items.sorted()
}
var body: some View {
List(sortedItems) { item in
Text(item.name)
}
}
}
Use task modifiers instead of onAppear for async work:
struct ContentView: View {
@State private var data: [Item] = []
var body: some View {
List(data) { item in
Text(item.name)
}
.task {
await loadData()
}
}
func loadData() async {
}
}
Animations
Use withAnimation for state-driven animations:
struct AnimatedView: View {
@State private var isExpanded = false
var body: some View {
VStack {
if isExpanded {
Text("Details")
.transition(.move(edge: .top))
}
Button("Toggle") {
withAnimation(.spring(response: 0.3)) {
isExpanded.toggle()
}
}
}
}
}
Use animation modifier for continuous animations:
struct RotatingView: View {
@State private var rotation = 0.0
var body: some View {
Image(systemName: "arrow.clockwise")
.rotationEffect(.degrees(rotation))
.animation(.linear(duration: 1).repeatForever(autoreverses: false), value: rotation)
.onAppear {
rotation = 360
}
}
}
Common Deprecated APIs to Avoid
NavigationView → Use NavigationStack
sheet(isPresented:onDismiss:content:) with @State bool is fine, but for complex flows use NavigationStack
GeometryReader for sizing → Use containerRelativeFrame or layout protocol
ObservableObject → Use @Observable macro (iOS 17+)
@Published → Not needed with @Observable
@StateObject → Use @State with @Observable objects
onChange(of:perform:) → Use onChange(of:initial:_:) with old/new values
Configuration
Project-wide Installation
Install for all projects:
npx skills add https://github.com/twostraws/swiftui-agent-skill --skill swiftui-pro
Project-specific Installation
Install for current project only:
npx skills add https://github.com/twostraws/swiftui-agent-skill --skill swiftui-pro
Common Patterns
Form with Validation
@Observable
class FormData {
var email = ""
var password = ""
var isValid: Bool {
!email.isEmpty && password.count >= 8
}
}
struct LoginForm: View {
@State private var formData = FormData()
var body: some View {
Form {
TextField("Email", text: $formData.email)
.textContentType(.emailAddress)
.keyboardType(.emailAddress)
SecureField("Password", text: $formData.password)
.textContentType(.password)
Button("Login") {
}
.disabled(!formData.isValid)
}
}
}
Environment Injection
@Observable
class AppSettings {
var theme = "light"
var fontSize = 14.0
}
@main
struct MyApp: App {
@State private var settings = AppSettings()
var body: some Scene {
WindowGroup {
ContentView()
.environment(settings)
}
}
}
struct ContentView: View {
@Environment(AppSettings.self) private var settings
var body: some View {
Text("Theme: \(settings.theme)")
}
}
Custom View Modifiers
struct CardStyle: ViewModifier {
func body(content: Content) -> some View {
content
.padding()
.background(.background.secondary)
.clipShape(RoundedRectangle(cornerRadius: 12))
.shadow(radius: 2)
}
}
extension View {
func cardStyle() -> some View {
modifier(CardStyle())
}
}
Text("Hello")
.cardStyle()
Troubleshooting
"Purple warnings" in console
Usually caused by state updates during view updates. Use Task or DispatchQueue.main.async:
.onAppear {
Task {
await loadData()
}
}
Views not updating
Ensure Observable objects are properly injected:
struct ChildView: View {
let settings: AppSettings
}
struct ChildView: View {
@Environment(AppSettings.self) private var settings
}
Navigation state not persisting
Use proper navigation path management:
@State private var path = NavigationPath()
.task {
if let savedPath = try? await loadPath() {
path = savedPath
}
}
Performance issues with List
Use lazy loading and id-based updates:
List(items, id: \.id) { item in
ItemRow(item: item)
}
.id(items.map(\.id))
Related Skills
Resources