بنقرة واحدة
add-module
Create a new core infrastructure module with standard API, lazy init, and proper structure
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Create a new core infrastructure module with standard API, lazy init, and proper structure
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Create a new card part within a section with factory/class pattern, Card wrapper, and proper cleanup
Add a new Jotai atom to the state system with type definitions, registry, and Store API access
Create a reusable UI component with factory pattern, theme compatibility, and proper cleanup
Scaffold a new toggleable feature with full structure, storage, API exposure, and bootstrap registration
Create a reactive global variable that derives from atoms with subscription support
Create a game UI injection that modifies existing game elements with proper cleanup
| name | add-module |
| description | Create a new core infrastructure module with standard API, lazy init, and proper structure |
| aliases | ["new-module","create-module"] |
/add-module <ModuleName>
Note: Modules are core infrastructure (always-on). For toggleable functionality, use /add-feature instead.
What infrastructure does this module provide?
Brief description:
Where does the module get its data?
A) Game runtime - Hooks into game code
B) Network - Captures WebSocket/HTTP
C) Assets - Game assets (sprites, audio, etc.)
D) Computed - Derives from other modules
E) Other: ___
Which existing modules does it depend on?
[ ] MGData [ ] MGSprite [ ] MGTile
[ ] MGPixi [ ] MGAudio [ ] MGCosmetic
[ ] MGVersion [ ] MGAssets [ ] MGManifest
[ ] MGEnvironment [ ] MGCalculators [ ] None
Does it need runtime state?
A) Yes - Caches data in memory (needs state.ts)
B) No - Stateless utilities only
What methods should the module expose?
(Besides required init/isReady)
Examples:
- get(key) - Get data by key
- calculate(params) - Perform calculation
- render(target) - Render something
src/modules/<moduleName>/
├── index.ts # Public façade (MG<ModuleName>)
├── types.ts # Type definitions
├── state.ts # Runtime state (if needed)
└── logic/
└── core.ts # Business logic
No logic/index.ts - Import directly from logic files.
/**
* <ModuleName> Module Types
*/
// ─────────────────────────────────────────────────────────────────────────────
// Types
// ─────────────────────────────────────────────────────────────────────────────
export interface <ModuleName>Data {
// Define data structures
}
// ─────────────────────────────────────────────────────────────────────────────
// Constants
// ─────────────────────────────────────────────────────────────────────────────
export const <MODULE_NAME>_CONSTANTS = {
// Define constants
} as const;
/**
* <ModuleName> Module State
*
* Runtime cache/state management.
*/
import type { <ModuleName>Data } from './types';
// ─────────────────────────────────────────────────────────────────────────────
// State
// ─────────────────────────────────────────────────────────────────────────────
let cache: <ModuleName>Data | null = null;
let ready = false;
// ─────────────────────────────────────────────────────────────────────────────
// Accessors
// ─────────────────────────────────────────────────────────────────────────────
export function getCache(): <ModuleName>Data | null {
return cache;
}
export function setCache(data: <ModuleName>Data): void {
cache = data;
ready = true;
}
export function isReady(): boolean {
return ready;
}
export function reset(): void {
cache = null;
ready = false;
}
/**
* <ModuleName> Core Logic
*/
import { setCache, getCache } from '../state';
import type { <ModuleName>Data } from '../types';
// ─────────────────────────────────────────────────────────────────────────────
// Initialization
// ─────────────────────────────────────────────────────────────────────────────
export async function initialize(): Promise<void> {
// Initialization logic
// Capture data, setup hooks, etc.
const data: <ModuleName>Data = {
// ...
};
setCache(data);
}
// ─────────────────────────────────────────────────────────────────────────────
// Public Methods
// ─────────────────────────────────────────────────────────────────────────────
export function getData(): <ModuleName>Data | null {
return getCache();
}
/**
* <ModuleName> Module
*
* <Brief description>
*
* @example
* ```typescript
* await MG<ModuleName>.init();
* const data = MG<ModuleName>.get();
* ```
*/
import { initialize, getData } from './logic/core';
import { isReady as checkReady } from './state';
// ─────────────────────────────────────────────────────────────────────────────
// State
// ─────────────────────────────────────────────────────────────────────────────
let initialized = false;
// ─────────────────────────────────────────────────────────────────────────────
// Public API
// ─────────────────────────────────────────────────────────────────────────────
/**
* Initialize the module
* Idempotent - safe to call multiple times
*/
async function init(): Promise<void> {
if (initialized) return;
initialized = true;
await initialize();
console.log('[<ModuleName>] Initialized');
}
/**
* Check if module is ready
*/
function isReady(): boolean {
return checkReady();
}
/**
* Get module data
*/
function get() {
return getData();
}
// ─────────────────────────────────────────────────────────────────────────────
// Export
// ─────────────────────────────────────────────────────────────────────────────
export const MG<ModuleName> = {
// Required (standard API)
init,
isReady,
// Module-specific
get,
// Add other public methods
};
export type { <ModuleName>Data } from './types';
src/modules/index.tsexport { MG<ModuleName> } from './<moduleName>';
export type { <ModuleName>Data } from './<moduleName>';
src/api/index.tsimport { MG<ModuleName> } from '../modules/<moduleName>';
Modules: {
// ... existing
<ModuleName>: MG<ModuleName>,
}
src/ui/loader/bootstrap.tsimport { MG<ModuleName> } from '../../modules/<moduleName>';
// In initModules():
await MG<ModuleName>.init();
index.ts exports MG<ModuleName>types.ts defines types/constantsstate.ts exists (if stateful)logic/ folder for business logiclogic/index.ts barrel fileinit() - Required, idempotentisReady() - Required, returns booleansrc/modules/index.tssrc/api/index.ts| Aspect | Module | Feature |
|---|---|---|
| Toggle | Always on | enabled: boolean |
| Location | src/modules/ | src/features/ |
| Purpose | Infrastructure | Enhancement |
| API | MG<Name> | MG<Name> |
| Storage | MODULE_KEYS (rare) | FEATURE_KEYS |
.claude/rules/modules.mdsrc/modules/*/