Use when automating a running Unity Editor from the terminal via UnityCLI — entering play mode, running builds or tests, executing editor commands for scenes, GameObjects, prefabs, assets, materials, or settings, adding or removing UPM packages in the running…
Use when installing or uninstalling Unity Editor versions or modules from the terminal, listing installed editors or available Unity releases, activating Unity licenses, opening projects or creating project skeletons from the command line (`unity projects…
Use when a task involves UnityCLI — Unity's standalone `unity` terminal command — or any automation built on the `unity` binary. Also use when `unity` returns "command not found", when unsure whether the tool exists, when scripting Unity with JSON/TSV output,…