Create textured, rigged, animated 3D GLB assets procedurally with Bun — no Blender. One command builds, validates, and renders a labeled multi-view contact sheet for fast visual iteration. Use for 3D asset authoring, iteration, and inspection.
Create textured, rigged, animated 3D GLB assets procedurally with Bun — no Blender. One command builds, validates, and renders a labeled multi-view contact sheet for fast visual iteration. Use for 3D asset authoring, iteration, and inspection.
Create textured, rigged, animated 3D GLB assets procedurally with Bun — no Blender. One command builds, validates, and renders a labeled multi-view contact sheet for fast visual iteration. Use for 3D asset authoring, iteration, and inspection.