بنقرة واحدة
prototype
Build a throwaway game prototype to answer one concrete design or technical question.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Build a throwaway game prototype to answer one concrete design or technical question.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
Audit game assets against naming, size, format, and reference integrity rules.
Implement one approved game system in production-facing project code.
Define the first audience-facing demo contract from a proven playable MVP and route the follow-up UI, asset, and presentation work.
Write or update a game-system GDD using the canonical gamedev template.
Decompose a game concept into systems, map dependencies, and maintain the systems index.
Choose a game engine or runtime direction and create a project technical-preferences document from the canonical gamedev template.
| name | prototype |
| description | Build a throwaway game prototype to answer one concrete design or technical question. |
| argument-hint | <question-or-mechanic> |
| user-invocable | true |
Purpose: Build a disposable prototype that answers one concrete design or technical question.
Use when:
Do not use for:
Inputs / Required Context:
docs/technical-preferences.md, design/gdd/systems-index.md, relevant design docs in design/gdd/, existing related prototypes/*/REPORT.md, and standards/prototype-code.mdOutputs / Owned Artifacts:
prototypes/[slug]/prototypes/[slug]/REPORT.mdgamedev/templates/prototype-report.mdModes or Arguments:
<question-or-mechanic>: normalized into one testable hypothesisExecution Rules:
design-system or implement-system instead.design/gdd/systems-index.md or a likely affected design doc.REPORT.md using the canonical prototype-report template.REPORT.md must also include:Affected Design DocsSuggested Baseline ValuesDeferred Tuning QuestionsRecommended Follow-UpNext Documentation ActionEvidence ArtifactsSuggested Baseline Values should contain concrete defaults only when the prototype yields actionable values; otherwise explicitly record None recommended.Recommended Follow-Up must explicitly choose one of:Recommended Follow-Up and Next Documentation Action.Evidence Artifacts.Failure / Stop Conditions:
Return Format:
PROCEED, PIVOT, or KILLExample Invocation:
/prototype can-players-read-enemy-telegraphs-at-60fpsRelated Skills / Boundary:
design-system before or after the prototype to keep design docs aligned with the learningimplement-system only after prototype findings are folded back into the canonical design docsarchitecture-decision only if the prototype forces a durable technical choice